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Messages - jbonastre

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1
Playmaker Bug Reporting / Re: Compilation error
« on: October 15, 2017, 01:55:30 AM »
To add more info, the issue only happens on Windows (on Mac, it works fine). I´ve tried Visual Studio and MonoDevelop in both cases

2
Playmaker Bug Reporting / Re: Compilation error
« on: October 14, 2017, 04:20:27 AM »
Is there any update? Have you been able to reproduce the issue?

3
Playmaker Bug Reporting / Re: Compilation error
« on: October 10, 2017, 11:53:17 AM »
More tests:

x86 and .NET 3.5 -> build without issues
x86_64 and .NET 3.5 -> build error

4
Playmaker Bug Reporting / Re: Compilation error
« on: October 09, 2017, 11:17:37 PM »
If I use .Net 4.6 in Unity, the project build finishes correctly. However, using the stable .Net 3.5, the Editor project isn´t built. Could you check if your Editor .dll is built with the correct .Net version? I mean, with 3.5

5
Playmaker Bug Reporting / Re: Compilation error
« on: October 09, 2017, 01:38:30 PM »
No, this is the first message. I´ve reported the bug 1689

6
Playmaker Bug Reporting / Compilation error
« on: October 09, 2017, 05:51:24 AM »
I´m getting this error with Playmaker 1.8.5 and Unity 5.6.3, 2017.1 and 2017.2.

Code: [Select]
2>Assets\PlayMaker\Editor\FsmComponentInspector.cs(10,19,10,25): error CS0234: The type or namespace name 'Editor' does not exist in the namespace 'HutongGames' (are you missing an assembly reference?)

7
Playmaker Announcements / Re: Unity 5.6 Beta Patch
« on: April 03, 2017, 01:07:40 AM »
After upgrading the plugin with Unity 5.6.0f3, I´m getting these errors:

Assets/PlayMaker/Actions/SceneManager/Editor/LoadSceneCustomEditor.cs(17,24): error CS0030: Cannot convert type `HutongGames.PlayMaker.FsmStateAction' to `LoadScene'

Assets/PlayMaker/Actions/SceneManager/Editor/LoadSceneCustomEditor.cs(21,15): error CS1061: Type `LoadScene' does not contain a definition for `sceneReference' and no extension method `sceneReference' of type `LoadScene' could be found. Are you missing an assembly reference?

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