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Messages - ch1ky3n

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Playmaker Bug Reporting / Re: Randomize Bug
« on: August 01, 2018, 01:21:14 PM »
I believe it is Randomize int
The “No Repeat” box is checked by default and could cause unity to freeze when the difference between min value and max value is 1
Min 3
Max 4

Playmaker Bug Reporting / Randomize Bug[SOLVED]
« on: July 30, 2018, 07:41:53 AM »
Hey All,

I encountered a small problem while updating the PMaker to the latest version. It is the new randomize action that features No Repeat. By default, it is ON/checked. While my state took variables of min and max from my database, there is a case where the min and the max difference is only 1 (Min 3 and Max 4). This will cause a bug and cost Unity to freeze. I wonder if this is a good report for you guys!

Thank You

User Showcase / What Are You Stupid (Demo)
« on: March 02, 2018, 06:17:36 PM »
A humble attempt at "quiz" genre and try to make it more interesting.

Demo Available on

Follow us on Twitter

User Showcase / Re: Hellscreen Retro 90s FPS Kickstarter launch
« on: February 27, 2018, 06:40:59 PM »
Look Awesome man !
All for the best !

Playmaker Help / Re: issue with rotating/moving platforms
« on: February 27, 2018, 10:50:25 AM »
Is it on 2d ?
if so, Have you freeze the Z ?

Playmaker Help / Re: Camera Fade In & Fade Out
« on: February 27, 2018, 09:00:02 AM »
could you please send us a screenshot of ur fsm ?

Action Requests / Re: Detect whether the apps is in fullscreen or not
« on: February 27, 2018, 06:43:41 AM »
Wow Jean, you are A-W-E-S-O-M-E

Action Requests / Detect whether the apps is in fullscreen or not [SOLVED]
« on: February 26, 2018, 07:43:16 PM »
is it possible to have an action to detect whether the game is currently running in full screen or windows mode ?

Playmaker Help / Re: How to make a transition based on a value?
« on: February 24, 2018, 01:50:45 AM »
You can use "Camera Fade Out" and "Camera Fade In"

I assume it is like an rpg game, when you contact with the enemies, you will trigger a battle state.
About the load scene, is it additive or single?
and about the enemy why don't you try to use "Destroy object" action ?

Playmaker Help / Re: Need Help for Timer
« on: November 05, 2017, 10:42:59 AM »
i sent you a private msg

plz check sir

Playmaker Help / Re: Need Help for Timer
« on: November 05, 2017, 06:37:23 AM »
Yeah it still display it sometime, but based on your explanation, it should be no problem to continue using it right ?

can i rely this fsm to make a stopwatch for example ?
i guess it should never display my stopwatch as infinity right ?

Thank You sooo much for answering

Playmaker Help / Need Help for Timer <Solved>
« on: November 04, 2017, 11:29:37 PM »
Hi Guys,

I'm new to playmaker and i'm attempt to create FSM that can give me a variable of FPS, Second and millisecond.
It works !, but sometimes if i look at the inspector during the play, the variables could change into weird numbers for a split second  such as: FPS shows infinty or 120 fps (it is so fast that i could barely catch the screenshot)
i wonder what is leaking ...
i hope someone could tell me what to do

Thank You

PS: I attached the screenshots of my doings

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