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Messages - dudebxl

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Playmaker Help / Re: PlayerPrefs alternative?
« on: June 28, 2017, 01:27:34 AM »
You could also encrypt your data before saving using PlayerPrefs Encryption actions @

or use the playerpref hash protection [if the playerpref is changed then it is reset to 0 or empty string] - on ecosystem (search PlayerPrefs and look for result "with hash") or look here:

and if you need to save array data to a text file, then see PlayerPrefsQ -

Share New Actions / Re: Android Vibrate Advance
« on: May 21, 2017, 01:45:28 AM »
Ooooh good point thanks

I made the change. give it a shot now.. same result?

Share New Actions / Re: Twitter Api
« on: May 19, 2017, 06:48:13 AM »
The query is wrong..

Can you get it to work using the Ufo example?

Did you read the setup guide and

Share New Actions / FPS Profiler
« on: May 19, 2017, 06:41:10 AM »
Get the FPS and memory usage. It is stored so you can use it with the ugui system.


Share New Actions / Re: Android Vibrate Advance
« on: May 19, 2017, 06:25:06 AM »

Share New Actions / Re: Android Vibrate Advance
« on: May 17, 2017, 04:19:22 AM »
Ok... hope your wrong cause i still use ArrayList due to the inspector control and hashtable. I will make another action for the array.

Action Requests / Re: "Taptic" or Haptics
« on: May 02, 2017, 12:12:05 AM »
for android, you could fake it with the AndroidVibrateAdvance.cs and/or AndroidVibrateAdvanceArray.cs actions [you can control the vibration - time, create vibration pattern, etc]

Should be on ecosystem or

maybe this could be a workaround.

Playmaker Help / Re: Freeze camera image
« on: May 01, 2017, 01:55:57 AM »
Maybe this will help:

you should be able to reproduce the code using playmaker actions.

Action Requests / Re: Activate Multiple Game Objects.
« on: May 01, 2017, 01:53:18 AM »
Use an array and loop the array..


search ecosystem for SetMultiGameObjectValue

or [SetMultiGameObjectValue.cs]

more info:

maybe it helps..

Share New Actions / Re: Sharing 49 of my custom actions
« on: April 27, 2017, 12:43:47 AM »
@jeanfabre, many thanks for the feedback.

Yes a skype will be needed.. let me get back to you with a date/time by private msg.

Share New Actions / Re: Time span between two dates
« on: April 27, 2017, 12:18:03 AM »
Also have Epoch actions in the ecosystem which might be useful...

Niiice..Are they on the ecosystem?

Share New Actions / Re: Version
« on: April 27, 2017, 12:15:41 AM »
oooh, great action

Share New Actions / Re: Sharing 49 of my custom actions
« on: April 27, 2017, 12:14:13 AM »
Quick questions,

1. How do i update the code for my action on the [ecosystem] action github ?
2. How do we link an action to a shader. (two actions in the [ecosystem] action github require a specific shader to function)?
3. How do we add more actions to the [ecosystem] action github?


Playmaker Help / Re: constant bounce
« on: March 26, 2017, 02:48:11 AM »
Or use SetVelocityConstantSpeed3d or SetVelocityConstantSpeed2d

from ecosystem or

With this action the force is constant and never changes so it it will always bounce (but you can control the force with the action)

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