Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - paranoidray

Pages: [1]
Hi all,

I am trying to create a World of Warcraft (WoW) style third person camera.

That means I want to only use Mouse Look if the right mouse button is pressed.

But my problem is, that the camera jumps down 90 degrees or so when I press the right mouse button. Then it works fine, it just jumps down every time I press the right mouse button, even if I don't move the mouse between presses.

I am using Ethan -> CameraPivot -> MainCamera.

State1 is just waiting for the mouse press.
State2 is using 2 Mouse Look Actions.

Mouse Y targets the CameraPivot
Mouse X targets Ethan directly.

I also tried to read mouse Y in State1 every frame so nothing accumulates before State2 is entered but no luck.

Any ideas ?

Pages: [1]