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Topics - twistedcitizens

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Work In Progress... / Pendulum - Top Down Shooter
« on: November 27, 2015, 11:51:21 PM »

Introducing Pendulum to the community.

Pendulum is a top down 3D shooter. We are early into the development, and after several months of working on this, finally would like to start getting some feedback.

Premise:

The gamer controls Stuart Anderson. Stuart is a scientist kidnapped by a cartel to create a powerful drug named Pendulum. After three years as a hostage, Stuart has a chance to escape and make his way to freedom by fighting his way through a mansion filled with Cartel members, soldiers, henchmen, and bosses.

What is Pendulum?

Pendulum, aka Pend, is a powerful drug created to make you faster, stronger, and deadlier.

Features:

The game will have a story mode filled with dialogue,a plot, and nice visuals. Without giving too much away from the story mode, it promises to be exciting.

We would also like to focus on having gun exchanges, rather than one shot kills.

Opportunities:

Currently we have a music composer, and are looking for an Illustrator.

Screenshots:



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Playmaker Help / [SOLVED] Top Down Shooter Aim - Locking The Y axis
« on: November 27, 2015, 11:48:33 PM »
Hello,

I am working on a top down shooter and using the Mouse Pick to aim. How it currently works is that the player needs to aim specifically at the enemy in order to hit the enemy. I am trying to make it so that no matter where the player aims in the Y axis, the vertical value of the mouse pick remains consistent so that it's more of a 2D aiming system. How would I go about doing this?

Thanks in advance.

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