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Topics - Captaincrud

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Playmaker Help / Need action open website
« on: November 21, 2017, 12:59:46 PM »
the old open ApplicationOpenUrl no longer works as it doesn't compile.

Android Help / camera atou focus
« on: August 27, 2017, 06:32:49 PM »
Is there a script or plugin for auto focus. Please and thank you

Playmaker Help / accessing the keyboard on android phones
« on: July 17, 2017, 02:25:19 PM »
is there an easy way to do this? Basically, I am making a string of keys hit for naming their character but can't figure out how to access the digital keyboard.

Playmaker Help / Spawning a weapon in hand
« on: July 04, 2017, 01:35:07 PM »
I need to spawn a model with create game object, then spawn another object in other game objects hierarchy finding a child as its location. Every way I try this the spawned item is not set parent can someone make a quick image of workflow.

Subject kinda says it all. Basically, I need to pull floats from Google sheet and write floats to google spreadsheet from running app. Were all the downloaded apps share same spreadsheet.

Android Help / Best practice cutting phone controls in two areas
« on: April 16, 2017, 10:12:31 PM »
I want to run a project in landscape mode where the left and right side phone are separately controlled with no visible controls on the screen.  So if you press on left side its left button if you swipe on left side its a swipe on left side of the phone if you press down any were on the right side it is a right button press what's best practice for this in play maker? Picture is an example.

Playmaker Help / cant get pinch camera to work
« on: November 19, 2016, 04:46:51 PM »
I downloaded pinch camera advanced from eco system cant seem to get it working.

Playmaker Help / Find game object in array by name?
« on: November 12, 2016, 09:33:42 PM »
Am I missing something seems like there should be a way to do this? I could go long route make a switch that gets index number but seems like a lot of extra work for nothing.

Playmaker Help / error with camera drag
« on: November 03, 2016, 03:31:29 AM »
I am getting the following error trying to use camera drag from eco system.

NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.Actions.DragCamera.OnLateUpdate () (at Assets/PlayMaker Custom Actions/Camera/DragCamera.cs:98)
HutongGames.PlayMaker.FsmState.OnLateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:268)
HutongGames.PlayMaker.Fsm.LateUpdateState (HutongGames.PlayMaker.FsmState state) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2625)
HutongGames.PlayMaker.Fsm.LateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1953)
PlayMakerFSM.LateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:526)

Playmaker Help / Array maker fill game object inside empty game object
« on: October 13, 2016, 12:22:56 AM »
I need a way to grab a game object from a array and child it to a game object so i can switch game objects at run time. this is so it can switch with mupitle  game objects at diffrent times.

Playmaker Help / random bool 2 in a row always the same
« on: July 20, 2016, 11:25:42 AM »
I have 2 random bools in a fsm each in separate state. In each of these states I check to see if I should times a random number by -1 to make negative number or keep it positive. Every time both random bools are positive or negative they are never different running 100 times. I do have wait of 0.001 in between the to flips.

Playmaker Help / Help need to set a game object bye message(solved)
« on: July 02, 2016, 04:23:52 PM »
So cube A is attacking cube B sends event takedamage

cube B gets event I need it to look up cube A's Damage variable

I have 200 cubes doing this randomly at each other same time so cant just set a global.

(just going use a array)

Playmaker Help / Sprite top down AI using blend tree
« on: June 30, 2016, 08:29:57 PM »
Need a way to tell my blend tree which direction my sprite is moving as it just moves toward player .

Every time i search for anything in ecosystem today i get this error.

Android Help / For Sure Problem with collision in android
« on: June 24, 2016, 02:36:02 AM »
Made new post so I can post test just made. This is brand new project with fresh instal of unity. You have a square with ridged body that shoots squares (projectile)with ridged bodies against a wall. Works in pc works in usb connected doesn't work in android build.

Projectile settings.

Hear is video of it working insdie unity

And hear is mini APK to see what its doing in Android(note one fingure down makes block go up and down 2 fingures shoots blocks.

If my Logic is wrong some were love a example but I don't think it is. I feel there is something wrong with play maker and android that's game breaking.

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