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Topics - Ateam

Pages: [1] 2
1
Playmaker Help / Samples for Playmaker UNET?
« on: October 04, 2017, 10:30:36 PM »
Hi any sample for Playmaker and unet here?

2
Action Requests / Playmaker and socket.io?
« on: September 13, 2017, 02:49:45 PM »
Hi, Playmaker have any actions for Socket.io? The unity assetstore have a good asset, maybe somebody can make some actions for playmaker.
-https://www.assetstore.unity3d.com/en/#!/content/21721

3
Action Requests / Firebase actions for PlayMaker?
« on: September 05, 2017, 11:10:22 AM »
any Firebase actions for PlayMaker?

here the sdk https://firebase.google.com/docs/unity/setup

4
Playmaker Help / Playmaker and Public Functions
« on: August 17, 2017, 02:03:34 PM »
hi, playmaker have actions to control the Public Functions of a class? for example I need set RecalculateNormals to a mesh.
Something like
Class Name()
Public Funtion()
Type()
Object Type()
Property Value(Mesh Filter)

5
guys, do you have plans to add the  uGUI actions officially in the playmaker package?

6
Playmaker Help / Unet actions are incomplete?
« on: July 24, 2017, 06:36:37 PM »
hi the Unet actions are incomplete?

7
Playmaker Help / ecosystem not work in unity 2017[SOLVED]
« on: July 14, 2017, 01:02:00 PM »
ecosystem does work in unity 2017

8
Playmaker Help / New c# job system + playmaker question
« on: June 28, 2017, 11:08:59 AM »
How does work the new c# job system with playmaker ?

9
Playmaker Help / Any tutorial or sample of the photon Chat api?
« on: June 22, 2017, 12:06:52 PM »
Any tutorial or sample of the photon Chat api?

10
General Discussion / Remote Settings actions for Playmaker
« on: June 11, 2017, 11:50:09 PM »
any Remote Settings actions for Playmaker ?

11
Action Requests / Mesh geometry actions for playmaker(is possible?)
« on: May 17, 2017, 09:24:20 AM »
is possible make something like this in playmaker?

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Vector3[] newVertices;
    public Vector2[] newUV;
    public int[] newTriangles;
    void Start() {
        Mesh mesh = new Mesh();
        GetComponent<MeshFilter>().mesh = mesh;
        mesh.vertices = newVertices;
        mesh.uv = newUV;
        mesh.triangles = newTriangles;
    }
}

12
Playmaker Help / (Photon) activate colliders or objects
« on: December 13, 2016, 07:41:25 PM »
Hi I need help,  I am new using Photon, I instanciate the players to the terrain using photon but I need  That those characters when they decide attack they  activate one collider inside the sword only in one character. and when that collider is inside to the other player he substract her life. When the player A is attacking to the player B the collider is not activating when i press the activator , and same with the other.(Sorry for my English)

13
Playmaker Help / Photon Build error!!!
« on: November 19, 2016, 09:52:20 PM »
Any solution? ???
 I have the last update of Photon, Unity 5.4.3 and Playmaker 1.8.3
https://postimg.org/image/k5oio5ewt/

14
Any tutorial about how create a Inventory system with arrays or XML?

15
Playmaker Tutorials / Introduccion al Playmaker (Spanish)
« on: October 17, 2016, 03:11:51 PM »
 Introduccion:


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