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Topics - Nikaas

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1
When Playmaker's tab is de-maximized the selected FSM disappears as if no playmaker fsm component exists on the game object. To show the FSM  again the game object must be deselected and selected again.

2
State machine variables doesn't seem to revert back to initial values at the end of playmode - this happens in the scene object and more strangely in its prefab too. The var change must be during action's Awake().


3
Some time ago me and another guy reported a bug here. But the bug is still present in the new version.

Any chance for a download link with the fixed file only?

4
Hi,

Up until today I was with PM1.8.0 beta. Today I downloaded the new (1.8.1) version and ran update checker. But after it warned that this version now includes a lot of the actions I downloaded from the site/ecosystem i decided to full wipe everything Playmaker and install it afresh. (if i remember correctly after 1.8.1 import the welcome screen no longer worked correctly - it showed only the border of the window without any content).

After a full wipe and clean import of Playmaker the installation dropdown menu doesn't show and i got error - Assets/PlayMaker/Editor/PlayMakerEditorStartup.cs(22,13): error CS0103: The name `PlayMakerGlobals' does not exist in the current context

BTW if I comment line 22 in PlayMakerEditorStartup.cs the dropdown menu/welcome screen shows.

Is there any fix for this problem? And is it ok to install using the workaround?

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