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Topics - artixpro

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iOS Help / Xcode error Enable Behaviour Action
« on: February 22, 2017, 12:43:17 AM »
Good afternoon! I encountered the following error:

ArgumentException: Type cannot be null.
  at UnityEngine.GameObject.GetComponent (System.Type type) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Actions.EnableBehaviour.OnEnter () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Actions.RunFSM.CheckIfFinished () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
(Filename: currently not available on il2cpp Line: -1)

The method of disabling actions, I found out that the following error occurs when you call the "Enable Behaviour".

Any thoughts on this subject. Thank you in advance!

Playmaker Help / Trigger2d Event to send Transition Event
« on: January 05, 2017, 06:01:28 AM »
Good afternoon! More recently I began to study the Playmaker. I have a question. In the scene there trash, it is necessary to throw the 10 subjects, how to do so in order to trigger a defined object touched him, and sent to the desired Transition Event? Sorry for the broken English :)

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