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Topics - gance9

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VR Help / VR Playmaker with a Drone
« on: October 05, 2017, 11:41:23 AM »

I am currently working on shooting a Drone down in Unity with HTC Vive. I have my projectile and drone with colliders. I am looking for help on what actions I would pick to happen when this collision happens. Maybe add force or set the gravity to something? Any help would be great.


VR Help / Making a Gun Holster Using Playmaker VR
« on: June 21, 2017, 12:07:25 PM »
I am currently working on a game in VR where I have a gun currently set as the controller however I would really like the Gun to be set in a Holster(attached to the body) and allow the user to be able to grab the gun and put it back ( i.e. a spot on the body would be a pick up and place holder) Not sure if this makes sense or not.

Please let me know.

VR Help / VR Colliders with objects
« on: June 05, 2017, 05:27:09 AM »
I have a Steam VR Camera Rig in a scene setup where people (3D models) are running all around me. Currently they can run through me and it is not realistic. I was planning on adding rigid bodies and colliders to me people but then the people go flying if they hit me. Is there a better solution I can use for this with playmaker? Maybe, add a collider to my VR Camera Rig's head and add some playmaker function so people in VR can not run into me?

Thanks a lot!

VR Help / Firing a gun Beginner Help Please
« on: May 30, 2017, 07:49:49 AM »
Hello all!

First off, Thanks to everyone in this forum.

I have my gun setup as a controller and I am fairly familiar to using Play maker, however not so much with recasting. I just want a simple on trigger for the gun to shoot something. I have a cube with a Rigidbody ready to be shot, just am not sure exactly what to put in the states after Get Trigger Down.

Please help!


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