Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - lightsailvr

Pages: [1]
Android Help / Unable to build to Android Phone
« on: August 25, 2017, 06:56:32 PM »
Getting these three build errors and suspect it's something to do with Playmaker as that's the only package I've added besides GoogleVR (which built no problem).

An asset is marked with HideFlags.DontSave but is included in the build:
Asset: 'Library/unity editor resources'
Asset name: DefaultHDRI
(You are probably referencing internal Unity data in your build.)

Building - Failed to write file: sharedassets0.assets

UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:162
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:83

Any thoughts? Running the latest version of Unity 2017.

Pages: [1]