playMaker

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Topics - amandaip

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General Discussion / save and load [SOLVED]
« on: September 25, 2017, 09:03:20 PM »
hi guys, how to I keep a game object to be destroyed forever on a scene (scene 1) when I switch to another scene and then come back to scene 1 again? something to do with player preferences? how to I set it up? please if you can help. struggling with this problem. I'm a new beginner. thanks

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