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Topics - obstudio

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Playmaker Help / Scene issues [SOLVED]
« on: October 21, 2017, 07:08:38 AM »
Hi all,
I've started to playing with scenes using PM and found some issues (not sure if they are errors, or I'm doing something wrong). In both cases PM is not showing any error, Console also is clear.

1. I'm loading new scene additive but before activation of this scene I want to play some animation. That's why I'm not using "Allow Scene Activation" in "Load Scene Async". Instead of it I try to use "Set Active Scene" called by "Pending Activation Event".
What's happening: Scene is loaded additive, ..., state with action "Set Active Scene" is loaded and FSM states in this state but this new Scene is not active. For debug purposes I've added all possible events to this action, but none of them is activated.

2. Another case. After additive scene load (with auto activation) I try to "unload" the old scene. Event is called, old scene in "Hierarchy" tree is getting grey but in Game window I still see canvas from this old scene (from new of course also).

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