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Playmaker Help / Setting FSM Component on 'Send Event' action on a dynamically created gameobject
« on: January 13, 2018, 07:09:42 AM »
I have a Card game object with an FSM, the FSM sends a global event to a 'Board' game objects FSM.
The Card game object is instantiated at run time and as such the FSM Component in 'Send Event' is empty.
Is there a way to automate the process of assigninig the FSM component when instantiating the Card prefab?
The Card game object is instantiated at run time and as such the FSM Component in 'Send Event' is empty.
Is there a way to automate the process of assigninig the FSM component when instantiating the Card prefab?