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Topics - A3DStudio

Pages: [1] 2
1
Share New Actions / PlayRandomAudio
« on: January 07, 2014, 03:43:18 AM »
Plays a random AudioClip on a GameObject. GameObject needs a AudioSource.


2
User Showcase / [Android] Ludo HD 2014 Free & Ultimate Edition
« on: September 10, 2013, 12:33:22 PM »


Ludo is a fairly easy board game that can be enjoyed by the young and the old alike. It can be played by 2 or 4 players at a time. The rules of this board game are quite simple. The player who manages to take his tokens "home" first, after moving them across the entire length of the board, wins the game. The Ludo board consists of a big square that is further divided into four colorful squares. The colors are red, blue, yellow and green. The game is played with sixteen colored pieces or tokens, four to each group, and a dice.

Game Features:
- Single or multiplayer game (up to 4 human players)
- 4 Bonus fields
- 3 difficulty levels
- 5 board and 5 field styles
- Optimized for small and full HD screens (480x320 to 1920x1080)
- No Ads

Bonus Fields:
- Save Field: Token cannot be beaten by other players
- Bonus Field: When entering the bonus field, player can roll the dice again
- Move Out Field: Move out a token onto the playfield
- Block Player Field: Block next player for one round
* Bonus Fields only available in the Ultimate Edition

Ludo HD 2014 Free Edition: https://play.google.com/store/apps/details?id=com.a3dstudio.LudoHD2014FE
Ludo HD 2014 Ultimate Edition: https://play.google.com/store/apps/details?id=com.a3dstudio.LudoHD2014UE


3
User Showcase / [Android] MicroNoid 2 HD
« on: September 10, 2013, 12:13:47 PM »
MicroNoid 2 HD for Android

Google Play: https://play.google.com/store/apps/details?id=com.a3dstudio.micronoid2free

More about the game on my website: http://a3ds.wordpress.com


4
Share New Actions / MoveObject
« on: August 24, 2013, 03:47:33 PM »
This action move a game object to a destination point. It works like the iTween - Move To action, but its less on performance cost and works great on mobile platforms.



5
Share New Actions / Check for Internet
« on: August 17, 2013, 09:10:36 AM »
A simple action to check the internet availability on a device.

6
Share New Actions / Shuriken Emitter On / Off
« on: June 06, 2013, 07:07:18 AM »
Simple action to turn the shuriken emitter on or off.

7
Share New Actions / Webcam support
« on: May 12, 2013, 03:02:25 PM »
Webcam support actions for Playmaker.
Supports multiple cameras and works also on Mobile phones. (tested on android samsung galaxy s3)

There are 3 actions: Check For Webcam, Get Webcam Name and Set Webcam Material

CheckForWebcam.cs
This action check your computer or mobile phone for a camera and send a appropriate event.

GetWebcamName.cs
Store the camera name as a string. If the system has multiple cameras (mobile), you can store the names to several strings. You can also store the camera count to a integer.

SetWebcamMaterial.cs
Set here the camera name and a empty material to stream the video.

Screenshots:









8
User Showcase / Earth Protector
« on: April 01, 2013, 12:23:12 PM »


Squeezed into your tiny spaceship, you have to defend yourself against a barrage of huge asteroids flying around and pesky flying saucers in this fast-paced shooting game. It is your duty to control the tiny spaceship in this one-player game and avoid been hit. You have no time to spare. Protect humankind from the asteroids.

Play now in browser: http://a3ds.bplaced.net/earth_protector.html
Online Highscore: http://a3ds.bplaced.net/

Controls:
[TAB] - Open/Close Menu
[Left Shift] - Fire
[Arrow Keys] - Ship Control

Screenshots:



More Informations:
Website: a3ds.wordpress.com
Mail: brzozowsky@gmail.com

Game was developed in 84 hours with 3dsmax, Photoshop, Unity3D, Playmaker, Wavelab;

9
Share New Actions / Get Key String
« on: January 30, 2013, 02:06:34 PM »
Gets the pressed state of a key name stored as a string. Good for changeable keys.


10
Share New Actions / Get System Informations
« on: January 17, 2013, 05:12:24 PM »
Get full system informations.


11
Share New Actions / Toggle Fullscreen
« on: January 17, 2013, 01:05:42 PM »
Toggle between fullscreen and windowed mode.


12
Share New Actions / Set Screen Resolution
« on: January 17, 2013, 01:01:37 PM »
This script sets the screen resolution. Optionally sets the fullscreen/windowed mode and refresh rate (hz).



Second script gets the screen width and height.

13
Share New Actions / Network - Proxy Server
« on: January 09, 2013, 06:02:39 AM »
The proxy server is a solution to connectivity problems with servers as well as clients. When a machine has an non NAT punchthrough capable router his connectivity options are limited. By using the proxy server the machine can be fully connectable but with the extra cost of having all traffic relayed through another server.

More informations about proxy server here: http://docs.unity3d.com/Documentation/ScriptReference/Network-useProxy.html

+ Network - Initialize Proxy Server
+ Network - Connect To Proxy Server

14
Playmaker Bug Reporting / Set FSM Texture
« on: November 30, 2012, 09:43:15 AM »
The action SetFSMTexture don't work.
Here is a wrong code in line 20.

To solve this replace the line 20 with this one:

[UIHint(UIHint.FsmTexture)]

15
Playmaker Help / [SOLVED] Line Renderer between 2 objects
« on: September 13, 2012, 01:19:27 PM »
I make a small script to control the start and end position of a line renderer with playmaker.

Web Player Demo: http://db.tt/TLVTbwma
(click and draw the ball)



1. First create a empty object (Line renderer start position) and place the LineRendererPositions.js script on it. (Download bellow)

2. Second, place a LineRenderer on same object and a PlayMaker FSM.
Set in the Line Renderer > Positions > Size to 2.



3. Now create in the FSM a GetPosition and get the Vector3 of this game object. (Line Renderer start position)

4. Create a second GetPosition and get the Vector3 of a second game object. (Line Renderer end position)

5. Now create 2 SetProperty and set the 2 Vector3 values to the LineRendererPositions script on same gameobject.



(Sorry my english)

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