Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Aaddiction

Pages: [1] 2 3
Action Requests / Activate Multiple Game Objects.
« on: April 30, 2017, 06:10:46 AM »
There was such action long ago, but I can't find it and don't know if it still works.
Very often I need to activate multiple game objects and the only way to do it is with multiple Activate Game Object actions.

Is there an action for activating/de-activating multiple game objects please?

Thank you.

User Showcase / Invicta Beam (PC)
« on: March 31, 2017, 04:40:12 AM »
If it wasn't for Playmaker, the game would've taken twice as long to make. Simple as that. Used mainly for the game logic.

I'm trying to work with arraymaker. I set the array list proxy and want to get object form there with PM action. All actions require the Array, but when I try to set it it has only the NONE dropdown option.

Shouldn't I be able to drag and drop the array list in there?

Thank you!

Action Requests / Change Input Action.
« on: November 08, 2016, 02:33:07 AM »
In Options menu, under Control tab of the game, the player should be able to change key bindings. Is there a way to make this with PM? May be it's me, but I can't find a way to change the designated key for certain input.

Is there an action that detects the key that is pressed and to store it in a variable?
Not "any key" or predefined key, but the specific key that the player has pressed.

Feature Requests / Favorite Actions.
« on: July 04, 2016, 01:46:57 AM »

I often have the need to have a section of favorite actions - a set of different actions that are quickly accessible without having to search or browse for them among the others. Similar like the favorites in Unity's project tab.


Playmaker Help / Destroy clone game object.
« on: April 18, 2016, 05:58:52 AM »
I spawn a game object in the scene from a prefab and store it in a Game Object global var. When I try to destroy the instantiated game object I cannot, because the Game Object variable is storing the prefab in the project, not the instantiated prefab in the scene.

How to destroy the Object in the scene and not the prefab, for which I get an error that it cannot be done, because I'd lose the asset in the project?


I found a script called "Play Maker Fixed Update" attached to one of my objects. It leads to a menu called "PM Import Settings". What those settings mean and why are there check boxes for different platforms in it?

When I opened it for the first time it was set to WP8Player, but my project is for Standalone so I changed. Is that right?

Thank you!

Playmaker Help / Move with rotation/torque towards point.
« on: April 08, 2016, 07:24:15 AM »

I'd like to achieve the effect of the BB-8 droid from Star Wars. How to make a ball, cube or any object roll towards a point. Not like the move towards action where the object is dragged to the point.


Playmaker Help / Spawn Object then disable its child in runtime.
« on: May 08, 2015, 01:47:45 PM »
How to spawn an object (prefab from global variable) and disable one of its children?
What it comes to mind to me is set tag to the child object I want to disable and then use find with tag and deactivate this object in the next state? However, it does not seem to work with me.

Do you think there is more elegant way to do this?


Get/Set Property works well for accessing public variables within a class. But in my case a have a class withing the class with [System.Serializable].

So I have this:

Code: [Select]
public class Script1 : MonoBehaviour

public class Script2
public float to access = 1;

How can I access "public float to access" with Playmaker, cause in this case set Property does not work.

Thank you.

Playmaker Help / Write to txt file.
« on: April 27, 2015, 02:43:38 PM »

Is there a way to change the text in .txt file during runtime with pm?


Playmaker Bug Reporting / Cannot change object in the global variable.
« on: April 27, 2015, 01:44:02 PM »
When I set a Game Object global variable and drag a specific game object in the empty slot I can not change it or even set the slot to empty again? Does anybody has this issue?

User Showcase / [Released] racing game.
« on: December 09, 2014, 11:43:35 AM »

Playmaker Help / Delete all actions from same type in the scene/project.
« on: November 23, 2014, 03:09:24 AM »

I made the mistake of using playerprefs action on several places where I don't want them to be at the moment. I want to start clean on setting the player prefs and I don't want the old actions to interfere so I need the clean them all.

Is there a way to do that not going one by one for each one? I can see them in the action list where they are used but can not select all and delete them. Is there a way to do that?

Thank you.

Action Requests / Downlaod ecosystem package.
« on: October 22, 2014, 04:41:20 AM »
While searching for a specific action I often stumble upon some other helpful actions. I searched but could not find is there a full list of all the ecosystem actions with description or the entire ecosystem package for download. Thank you.

Pages: [1] 2 3