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Topics - dudebxl

Pages: [1] 2 3 ... 10
1
Share New Actions / FPS Profiler
« on: May 19, 2017, 06:41:10 AM »
Get the FPS and memory usage. It is stored so you can use it with the ugui system.

Link: https://github.com/dudebxl/PlayMakerCustomActions_U5/blob/master/Assets/PlayMaker%20Custom%20Actions/Profile/FpsProfiler.cs

2
Share New Actions / GenerateRandomPassword
« on: October 31, 2016, 12:28:00 PM »
Generate random string password (can filter by types and length)

on ecosystem or https://snipt.net/dudebxl/


3
Share New Actions / Load prefabs to arraylist (from folder in asset)
« on: October 27, 2016, 10:28:45 AM »
ArrayListAddAllPrefab

Load everything from a folder (must contain only prefabs) from the Assets/Resource/... path

On ecosystem or https://snipt.net/dudebxl/

4
Share New Actions / AudioGetTime
« on: October 03, 2016, 11:09:56 AM »
Get playback Audio time (float) and time samples (int)

On ecosystem or https://snipt.net/dudebxl/audiogettime/

5
Share New Actions / Camera Fade
« on: October 02, 2016, 05:57:55 AM »
Camera fade actions
  • CameraCrossFade
  • CameraCrossFadePro
  • CameraSquishWipeFade
  • CameraShapeWipeFade (require attached DepthMask shader or custom shader)
  • CameraDreamWipeFade (require attached Unlit2Pass shader or custom shader)

Actions (not shader) on ecosystem or https://snipt.net/dudebxl/

6
Feature Requests / Color gradient
« on: September 19, 2016, 09:08:02 AM »
Can we get an FSM Gradient (color)?

7
Playmaker Help / End of frame
« on: September 13, 2016, 08:46:01 AM »
I am stuck on updating a range of similar actions: Please see this code - https://snipt.net/dudebxl/takecamerascreenshot/

I am unable to capture the ui at the end of frame. Used to be a bug in Unity but it has been solved in recent versions. Anybody has any idea on how to get it to work??

8
Share New Actions / Fsm Loop (SetFsmLoop)
« on: September 11, 2016, 07:33:26 AM »
Change dynamically the FSM MaxLoopCountOverride with this action.

on ecosystem or https://snipt.net/dudebxl/

9
Share New Actions / TimeStamp (Epoch) actions
« on: September 11, 2016, 06:26:48 AM »
Create and read timestamp (epoch - unix)

  • CreateEpoch
  • ReadEpoch

on ecosystem or https://snipt.net/dudebxl/

10
Feature Requests / loop Threshold [SOLVED]
« on: May 28, 2016, 03:25:33 PM »
Hi,

How can I access the FSM loop threshold by code?

thx

11
Share New Actions / Drag UI (uGuiDrag)
« on: May 01, 2016, 02:21:45 PM »
Drag (and drop) any element of the UI (filter by tag).

Not tested with touch so any prob pm here.

On ecosystem and https://snipt.net/dudebxl/

12
Share New Actions / Convert texture to sprite
« on: May 01, 2016, 02:18:45 PM »
Convert a FSM texture to FSM sprite object

On ecosystem or https://snipt.net/dudebxl/

13
Share New Actions / NextFrameEvent Advance
« on: April 24, 2016, 03:08:56 PM »
'Next Frame Event Advance'

same as 'NextFrameEvent' action except you can control the amount of frames you want to wait for (example: next frame set to 500 - wait for 500 frames then send event).

On ecosystem or https://snipt.net/dudebxl/

14
Share New Actions / (unity5.3.4+) Scene Manager
« on: April 22, 2016, 01:03:45 PM »
Scene Manager actions for Unity 5.3.4 or newer.

Info: http://docs.unity3d.com/Manual/MultiSceneEditing.html

search for 'scene manager' in ecosystem Missing from ecosystem: get here: https://github.com/dudebxl/PlayMakerCustomActions_U5/tree/master/Assets/PlayMaker%20Custom%20Actions/Level

Actions:
ArrayListGetRootGameObjects
ArrayGetRootGameObjects
CreateScene
UnloadSceneNum
SetActiveScene
SceneIsLoadedNum
GetActiveSceneName
MergeScene
UnloadScene
SetActiveSceneNum
MergeScenePath
MergeSceneNum
SetActiveSceneByPath
MoveGameObjectToSceneNum
MoveGameObjectToScene
GetActiveSceneAt
SceneRootTransformCount
SceneIsValid
GetBuildSceneIndex
SceneCount
SceneIsLoaded
SceneTest
SceneIsDirty
GetScenePath

Not fully tested so any problems, pm here.

15
Share New Actions / Twitter Api
« on: March 22, 2016, 04:07:19 PM »
Twitter Api

Action name: Twitter_Api
Can be used for GET or POST from twitter api.

You will get the raw Json data from Twitter (then Datamaker is recommended)

Setup:
  • Get your OAuth keys from twitter dev account
  • Build your query. You query is a single string that you can build dynamically (manually or from arraymaker or hashtables or any other option) - Query format is a broken into sections that are separated by () with parameter=value -- resulting in this: (Parameter=Value)
    For example: (q=Ufo)(count=100)(result_type=popular)
  • Set the correct url to twitter api
  • Set url extension needed for the query (depending on query type)
  • Json raw data is returned as a string - If you get a message in the error section then something you setup is incorrect (always check OAuth first as it is extremely sensitive).

All the information for query building and url extension can be found at https://dev.twitter.com/rest/public

Any problems post here.

On ecosystem or https://snipt.net/dudebxl/


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