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Topics - zirai

Pages: [1]
1
User Showcase / Chickie Hop (Android)
« on: November 10, 2017, 01:31:04 AM »
Hi again all,
Chickie Hop available now on Google Play Store  ;D
I'm trying to be more productive now and focusing more on simple and
short game. Hope you guys like it :D

===How To Play===
Tap the left screen to hop left and right screen to hop right
Keep eating caterpillars and avoid spike and other animals


link :
https://play.google.com/store/apps/details?id=com.HapisodaStudio.ChickieHop&hl=en

Gameplay Video

https://www.youtube.com/watch?v=sBoBVfD39So


2
User Showcase / Durian Catcher (Android)
« on: October 30, 2017, 08:04:46 AM »
Hi all,
So after wasting to many times in prototyping, i've decided to really start small
and trying to be more productive.

So this is my super casual "Durian Catcher". Available on Googleplay store

link :
https://play.google.com/store/apps/details?id=com.HapisodaStudio.DurianCatcher

Gameplay Video

https://www.youtube.com/watch?v=LhoHIEuBz0s

Thanks hutong games for making playmaker
You guys rock!!!

3
User Showcase / Town Delivery by Krunchisoft (Trailer Ready)
« on: August 24, 2016, 09:37:31 AM »
Hi I'm Freddy from krunchisoft.
I want to introduce my game, "Town Delivery".
I'd like to make a very simple game with simple theme.hope you guys enjoy this game :)
Google link : https://play.google.com/store/apps/details?id=com.KRUNCHISOFT.TownDelivery

https://www.youtube.com/watch?v=UMZj6uye8Aw

4
Playmaker Help / Need help with photon position sync (SOLVED)
« on: October 01, 2014, 06:45:38 AM »
Hi everyone,

I’m triyng to make a 2d flappy bird or tiny wing style multiplayer with photon and i follow the instruction from playmaker demo worker sample.
I use rigid body and add force to control the character.

so far i m doing quite well till the position sync part.
so i at the start of the game i want all the player to spawn at the same x & y coordinate, but all i have is the second player always spawn like couple pixel behind.
also the player position is different on each player game screen.
I've attached the screenshot below.

Please help.
This is driving me nuts.
especially for a non programmer like me LOL.











5
User Showcase / (ANDROID) (IOS) KOSHINUKE RIDER
« on: September 19, 2014, 06:44:53 AM »
AVI GAME STUDIO PRESENTS :

---KOSHINUKE RIDER---

Description
***KOSHI WANTS TO BECOME A SUPERHERO, BUT ALL HE HAS IS DODGING SKILL.
SO YOU MUST HELP KOSHI BECOME A SUPER HERO BY AVOIDING AS MUCH HIT AS YOU CAN.
***THIS GAME IS GOOD FOR REFLEX TRAINING AS WELL***
***LET'S SEE HOW FAST YOU CAN REACT***

FEATURE :

-PIXEL ART STYLE GRAPHICS
-CHIPTUNES
-LEADERBOARDS

HOW TO PLAY :

-SWIPE LEFT TO AVOID LEFT HOOK
-SWIPE RIGHT TO AVOID RIGHT HOOK
-SWIPE DOWN TO AVOID SWING

https://play.google.com/store/apps/details?id=com.AVIGameStudio.KoshinukeRider&hl=in




6
iOS Help / easy save 2 missing playmaker action in Xcode
« on: August 29, 2014, 09:35:16 PM »
Hi there,

Just got easy save 2 and i use the "save int" and "load int" playmaker action.
everything works great in editor and when i deployed it to Xcode, the build was succeed. but when the game scene started(it's the scene where i use the "save int" and "load int" action), Xcode give me this error :

Unhandled Exception: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of HutongGames.PlayMaker.Actions.MissingAction'.
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.ActionData.CreateAction (HutongGames.PlayMaker.FsmState state, Int32 actionIndex) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.ActionData.LoadActions (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.FsmState.LoadActions () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.InitData () [0x00000] in <filename unknown>:0
  at HutongGames.PlayMaker.Fsm.Init (UnityEngine.MonoBehaviour component) [0x00000] in <filename unknown>:0
  at PlayMakerFSM.Init () [0x00000] in <filename unknown>:0
  at PlayMakerFSM.Awake () [0x00000] in <filename unknown>:0
 
Please help.
It drives me crazy :D

7
Hi there,
I,m Freddy from AVIGamestudio,Indonesia.
This is our first ever game.
made in unity and playmaker.
it took 2 months to create.
IOS version coming soon

This game is "flappy" style action game.but with more improvement and surprise :)

here's the link : https://play.google.com/store/apps/details?id=com.AVIgameStudio.SteambotEscapeFree

known bug : - FB button won't work until restart level (will be fixed on next update)

Cheers :)

Here's the screenshoot :









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