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Topics - mitch.johnson52

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Work In Progress... / Unnamed Online Arena Game.
« on: August 16, 2015, 05:49:03 PM »
Here is a game that I have been working on for awhile now. Inspired by WoW combat. The game is very early in development, but the multiplayer and core combat/skill mechanics are close to complete.

Note: Character model, animations, and UI are placeholders.

Core features:

-Online.
-Purely PvP combat.
-2 different factions to choose from.
-9 different skills trees to choose from each time you level up.
-No class restrictions. Choose skills every time you level up. Pretty much create your own class.
-Each time you level up, increase an attribute of your choice. Health, damage, movement speed, etc.
-No level cap, dedicated players can become VERY powerful. You will lose experience if killed by a lower level character, and gain more experience for killing higher level characters.
-1v1, 2v2, 3v3, and battlegrounds with large teams.

Here is the first test video of the game.

https://www.youtube.com/watch?v=DduyhZFjQJk

Thanks for taking a look. I am also looking to bring someone experienced with photon onboard to help bring the game to completion. Skype: mitch.johnson52

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I am making a game that will require the players stats to be recorded. So account information, win/loss record, and all that kind of stuff. Is that possible to do with PUN? Or will I need to bring in something else? If I do need to bring something else in, what service do you suggest?

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