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Topics - Seiryu33

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1
Playmaker Help / 2D Sonic-style Dash
« on: August 31, 2017, 09:39:36 PM »
Hey guys! How do I set a dash ability like Sonic? Nothing I've tried has worked. All I'm trying to achieve is increasing the speed the player moves with. When I tried it kept defaulting to my default run FSM. Any suggestions?

2
Playmaker Help / Save/load last scene played
« on: August 01, 2017, 12:25:01 PM »
Hi! Revamping my save system to be more efficient. I'm using EasySave2 and I'm trying to see if there's a way to save the last scene that was played so that the next time the game plays it'll load from the last scene that was played. Not entirely sure how to set that up. Any suggestions?

3
Playmaker Help / 2d platformer background
« on: July 29, 2017, 05:27:17 AM »
Hi! So I've seen a lot of threads about scrolling backgrounds but those seem to be the process for auto-scrolling like for infinite runner games or space shooter games. What process would be best to use for 2d platformers that moves the camera with the player? Would parallax scrolling work?

4
Playmaker Help / Xbox Creator Program
« on: June 22, 2017, 07:56:36 PM »
I don't know if this belongs here, but the Xbox Creator Program is set to go live at the end of the month and I understand apps require Xbox Live implementation. Has there been any plans to integrate actions for Xbox Live? How do I setup a basic Sign-on screen? I Don't see any actions the correlate with Xbox Live features.  Any help is appreciated.

5
Playmaker Help / UWP Build error
« on: June 08, 2017, 11:43:03 AM »
UWP Build Failed
This is an issue I've been encountering for 2 days. I'm using Unity 5.6 with Playmaker and EasySave2 plugins. I'm trying to Build for UWP and I can get as far as building the Visual Studio solution, but when I import it to Visual Studio 2017 I get this error: Severity Code Description Project File Line Suppression State Error The command ""C:\Users\Wyvern\Documents\DragonsBe\Build\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\project.lock.json" -bits=32 -configuration=Release -removeDebuggableAttribute=False -uwpsdk=10.0.15063.0 -path="." -path="C:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\dotnet\x86\Release" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\Assembly-CSharp-firstpass.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\Assembly-CSharp.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\Assembly-UnityScript-firstpass.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\isagons-Be\UnityEngine.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\nunit.framework.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\UnityEngine.UI.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\UnityEngine.HoloLens.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\UnityEngine.Networking.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\ES2.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\PlayMaker.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\UnityEngine.VR.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\ConditionalExpression.dll" "C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\MoodkieSecurity.dll"" exited with code 1. Dragons-Be C:\Users\Wyvern\Documents\DragonsBe\Build\Dragons-Be\Dragons-Be.csproj 316

I tried expanding the build out to include Diagnostic but it's not isolating the issue. I contacted Moodkie, since the problem seems to relate to my EasySave2 plugin, but they couldn't find a solution since no specific error was returned. Only thing I can make of it is that it's not finding them? Any suggestions on what the issue is and what solution I can use for it? Are there any other steps I have to take to deploy to Windows Store?

Edit: I did notice I was getting errors similar to this during the build process:
Reference Rewrite found some errors while running command --target="Temp\StagingArea\Assembly-CSHarp-firstpass.dll"

It doesn't stop the build so it's not a critical error but I wonder if that might be why the solution won't build? Has anyone else had problems building the solution from Visual Studio?

6
Playmaker Help / Trigger2devent not responding
« on: April 25, 2017, 03:46:23 AM »
I recently upgraded to a more recent version of Unity and Playmaker (5.3 and 1.8.4 respectively, which was downloaded from the Hutong site) and i have a really weird issue with my triggers. Triggers won't respond (On trigger enter or otherwise) even when tags are applied and I'm not even getting errors so I can isolate the issue. Any ideas on what's going on? Has anyone else encounter this issue?

7
Playmaker Help / Xbox/pc controller input
« on: April 03, 2017, 07:33:35 PM »
Hey guys! I'm attempting to integrate controller input into my game but thus far it's been really confusing.  I looked up some tutorials but they were all for 3d games. Mine is 2d. I'm currently using standard keyboard/mouse input but I wanted to try using controller input to import to Xbox. I'm not even registering an input. I ran the scene in the Editor and there's no response from my controller at all. I set up the buttons in the Input manager but have no idea what to do from there especially as it relates to a 2d game. Any suggestions?

8
Playmaker Help / Webgl Kinematics
« on: March 09, 2017, 09:45:18 AM »
So I tried to build my game for Webgl since standard webplayer support is about to be discontinued, it loads fine on Firefox but won't load on I.E or Edge. I haven't tried it on Chrome yet, but the kinematics in my game doesn't appear to work. The player character for instance doesn't move. He'll jump, duck and attack but won't move.  Do kinematics not work in Webgl?

9
Playmaker Help / Webplayer build error
« on: February 14, 2017, 04:34:54 PM »
This has really happened when I've tried to build with any platform EXCEPT Standalone. Every time I try to build with Webplayer it throws up the error "Assets/jquery.min." See the attachment. Anyone knows what's causing it? Everytime it happens, it nukes the whole project and i end up having to reimport everything.

10
User Showcase / Dragons Be Walkthrough!
« on: February 12, 2017, 08:43:02 PM »
Hey Guys! Short Walkthrough video. Follow the links in the description to download it! Now through March 1! Only $1.99

https://youtu.be/62ejIIQkSHo Guys! Short Walkthrough video. Follow the links in the  to download it! Now through March 1! Only $1.99

https://youtu.be/62ejIIQkSHo


11
User Showcase / Dragons Be has been released!
« on: January 23, 2017, 02:44:34 PM »
My very first game has been released on Amazon! 100% made with Playmaker! Check my presskit on IndieDb for more info! Download link is included!

http://www.indiedb.com/games/dragons-be/presskit

12
Playmaker Help / Camera stage detection
« on: November 25, 2016, 10:53:21 AM »
This is an issue I've encountered a couple of times. I have the Player camera (the camera the follows the in-game action,) is parented to the player character, but at varying times the camera will move off the stages and show the game space behind it. It's not a major issue I guess, but is there a way to keep the camera and related objects from moving too far off the stage?  Enclosed is a screen of the issue.

13
Playmaker Help / Expansion packs
« on: October 04, 2016, 01:54:56 PM »
So I encountered a problem: my full game is too big. It'll build the first half of the game but anything after that is an exercise in futility. Unity crashes while building the shared assets file. It's a 2d game so I can't ditch any of the assets I have. Only solution I can think of is splitting it up into separate builds and do the part that's missing as an expansion pack but I have no idea how implement that. Anyone know of a way to do it?

14
Playmaker Help / Mousepick randomly stops responding
« on: September 01, 2016, 06:38:58 PM »
This has been an on-going issue and i don't know how to resolve it. Basically my game is one scene and for whatever reason mousepicks will randomly stop responding depending on positioning within the scene. Anyone happen to know what's causing it? It's happened on several occasions. The starts at a splash screen before transitioning to a title screen and from there to a filescreen.

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User Showcase / Screenshot!
« on: July 13, 2016, 01:44:33 PM »
Screenshot for what I've worked on for 3 years, 100% done with Playmaker. Coming soon!

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