Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - miketolsa

Pages: [1]
Playmaker Help / Destroy Obj with mouse down
« on: July 13, 2015, 10:55:36 PM »
I have tried all combination to destroy cube or a prefab ?

Method - using camera (FSM ) get mouse down > Destroy Object (prefab)

Method 2 - Cube (FSM) get mouse down > Trigger Event (to chk collide tag & send event) > Self destroy

Now both the above method are not working some how .....

I would prefer the second method but some how its not working can anyone me figure out as what I am doing wrong in the second method ?

Playmaker Help / Guess mouse left or right button ?
« on: July 13, 2015, 03:14:33 AM »
I want to guess as which mouse button is pressed is it left or right ?

As i have tried using get mouse button down action to detect which button is down using unity inputs ..... but some how the unity input for mouse ( mouse 1,mouse 0) isn't working as described ?

So either I am missing something of doing something wrong ..... so could you please guide me as what to do as which mouse button is pressed is it left or right ?

Playmaker Help / Create Minecraft Prototype
« on: July 06, 2015, 05:02:32 AM »
I have tried to create minecraft game using playmaker in unity

The problem I am facing is using mousepick & raycast I was able to create the block (aka prefab) on anywhere on the plane but the problem is when I try to create the second block on the previous created block it just get intersect or merge with the previous block ? so how to judge the surface or edge of the previous created block using raycast so that the new block doesn't get merge or intersect with the previous created block ?

do anyone have any solution for that ?

I have already read & tried

But some how its not working as expected !!!

So any help or a guide to proper code would help ......


Pages: [1]