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Messages - Evil Gremlin

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1
Playmaker Bug Reporting / Re: UFPS Actions no longer work
« on: December 09, 2016, 04:42:15 PM »
Great.  As long as you know about it I'm satisfied.  No rush.  I know nobody keeps an asset working for five years without being on top of it. 

2
Playmaker Help / Re: Ecosystem Json error
« on: December 09, 2016, 04:37:43 PM »
5.4 2f2

I am only learning to use Playmaker atm so I have not lost any important work or anything.   As long as you know about it.  That's all  that matters. 

3
Playmaker Help / Re: Ecosystem Json error
« on: December 08, 2016, 12:26:27 PM »
So to start with everything works fine.  The Ecosystem works fine.  Then for no reason it just stops searching and/or browsing.  It doesn't give any errors it just does nothing.  But I can shut down Unity and go open a new project, import it and everything works like it should again.  So far this has happened three times.  I've noticed two strange things which may be related.  Sometimes an asset will randomly cause playmaker actions to vanish from the list.  Second, once when trying to import playmaker actions from github I ended up with two of every action.  This was on a project that had suddenly stopped working.

I am very confused by the whole thing.  It doesn't seem to be easily predictable.  And it is difficult to reproduce consistently.  I will try to keep an eye on what is happening.  I should note that all of this began with the JSON error.  I went several days before encountering it and now things are just haywire. 

4
Playmaker Help / Re: no playmaker in main menu
« on: December 07, 2016, 10:54:16 PM »
Apparently I now have duplicates of all playmaker actions.  I deleted all the duplicates and it reinstalled playmaker.  Now it appears to be working.  No idea how that would suddenly happen.  Is it possible that there is a conflict with the autosaver asset?  It is the only thing I have installed besides playmaker.

https://www.assetstore.unity3d.com/en/#!/content/38279

5
Playmaker Help / no playmaker in main menu
« on: December 07, 2016, 10:44:30 PM »
I am working on a playmaker project.  When I closed it everything was fine.  When I went to open it just now I got a menu settings error.  Now I have no playmaker under the main menu and no playmaker welcome screen.  I have tried reimporting with no luck.  I can't even edit an fsm because the window won't appear.  I have the latest version of playmaker and unity.

6
User Showcase / Re: Pacifism (Geometry wars recreation for Android)
« on: December 07, 2016, 10:05:53 PM »
Oh nice.  I didn't know that was made with Playmaker.  I have it on my tablet.  Good game.

7
General Discussion / Re: A book, a dream job, cancer.
« on: December 07, 2016, 10:03:08 PM »
Yeah, sounds about like my year only instead of cancer a mysterious unknown disease that put me into a coma for five days.  It is the strangest sensation to think "oh shit, I'm going to die" and then wake up five days later not knowing what happened.  So anyway, now I'm making video games as I sit here waiting for the next stage of my mystery disease.  Oh and my new president ran on cutting my healthcare.  So if I live long enough, he'll kill me.

8
Playmaker Help / Re: Ecosystem Json error
« on: December 07, 2016, 09:54:13 PM »
So this is strange.  If I want to use ecosystem now the only way I can do it is by creating a new project.  It will work for a day and then stop working.  So then I go make another new one and it instantly works. 

9
That will be extremely helpful to me as I learn Playmaker.  Thank you very much.

10
Playmaker Bug Reporting / Re: UFPS Actions no longer work
« on: December 06, 2016, 09:38:26 PM »
I opened up the ufpschaveitem script to take a look.  On line 12 it seems to be reporting an error on the vp_SimpleInventory class.  It is also reporting an invalid argument. 

[CheckForComponent(typeof(vp_SimpleInventory))]

Same on line 63.

vp_SimpleInventory _inv = go.GetComponent<vp_SimpleInventory>();


Unfortunately, I am not c sharp savvy so I can't really figure out what's wrong with the syntax.  If you think I can do something else to help figure it out let me know though. 

11
Playmaker Bug Reporting / Re: UFPS Actions no longer work
« on: December 06, 2016, 09:26:35 PM »
I am planning to use these assets together too. So I just now did a fresh import.  Here are the errors I get on a clean project.  I only have Playmaker and UFPS installed.  I just now downloaded and installed the compatibility patch from this site.

Unity 5.4 2f2
PlayMaker latest as of dec 6th
UFPS latest as of dec 6th
Playmaker UFPS patch latest as of dec 6th


Assets/PlayMaker UltimateFPSCamera/Actions/Inventory/UfpscInventoryHaveItem.cs(63,25): error CS0246: The type or namespace name `vp_SimpleInventory' could not be found. Are you missing a using directive or an assembly reference?


Assets/PlayMaker UltimateFPSCamera/Actions/Inventory/UfpscInventoryHaveItem.cs(12,43): error CS0246: The type or namespace name `vp_SimpleInventory' could not be found. Are you missing a using directive or an assembly reference?


Assets/PlayMaker UltimateFPSCamera/Actions/Inventory/UfpscInventoryHaveItem.cs(12,18): error CS1502: The best overloaded method match for `HutongGames.PlayMaker.CheckForComponentAttribute.CheckForComponentAttribute(System.Type)' has some invalid arguments

Assets/PlayMaker UltimateFPSCamera/Actions/Inventory/UfpscInventoryHaveItem.cs(12,18): error CS1503: Argument `#1' cannot convert `object' expression to type `System.Type'



If there is anything I can do to help please let me know.

12
Playmaker Help / Re: Ecosystem Json error
« on: December 06, 2016, 04:25:47 PM »
I haven't been able to use ecosystem for 4 days.  I'm having the same issues.  Is there another way to access it?

-EDIT-  I found the github on the post above.  Thank you.

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