playMaker

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Messages - mutoit

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1
General Discussion / Re: How To make prefabs
« on: December 02, 2017, 12:01:23 PM »
Thanks !

2
General Discussion / How To make prefabs
« on: December 01, 2017, 05:47:08 PM »
hello , i have so much problems when i try to for example, make a coin.

I i dont know if i must link ( states that require ) the objects from prefabs, or scene and all this things....
COuld anyone explain to me how this works plz ?
Thz

3
General Discussion / Re: block Fsm to " Always show "
« on: December 01, 2017, 02:00:59 PM »
Is just that i'm very upset with unity. but ... yes, it is the button that I use but even so, if I change the object before trying the scene, the current WSF disappears from my view.
is just me ?

4
General Discussion / block Fsm to " Always show "
« on: December 01, 2017, 01:35:52 PM »
is there some (*Censored) way to keep the fsm , something to always show, even if u change of objects etc ?

Thanks

5
Playmaker Help / Re: Substituye trees for gameobjects
« on: November 28, 2017, 05:21:08 AM »
Hello someone making a " farming " game, wood etc, can help me plz

6
Playmaker Help / Re: Substituye trees for gameobjects
« on: November 27, 2017, 02:53:08 AM »
could u explain a bit more ? i dont understand how/why i can use floats ,if i want to destroy gameobjects,,,,
Thz

7
Playmaker Help / Move objects in Hierarchy
« on: November 27, 2017, 02:50:02 AM »
Can we move objects created in hierarchy?
I have one state to create an text + image but is not created into the canvas...
Thz

8
Playmaker Help / Substituye trees for gameobjects
« on: November 24, 2017, 06:24:47 PM »
hello anyone can help me to understand how to do this ?
the thing is in certain distance, detect this tree ,delete, and make another gameobject for farm, for example.
Thanks

9
General Discussion / import templates
« on: May 06, 2017, 10:03:43 AM »
hello i want to know if i can and how import, an entire fsm, like playercontroller etc.
Thz

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