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Messages - Loic Joint

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1
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: July 11, 2014, 07:44:24 AM »
Development is finaly nearing completion,here are some new screenshots and a video trailer of the game :













2
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: April 21, 2014, 04:08:29 AM »
Menus and dialogues in video :


3
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: April 05, 2014, 04:03:58 AM »
Video of the Level 2, with implantation of the navmesh system for AI :


4
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: March 23, 2014, 05:50:41 AM »
Mecha Squad - first level preview (work in progress)


5
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: March 14, 2014, 11:29:17 AM »
The work on the game soundtrack is over, you can hear a preview here, thanks !


6
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: March 08, 2014, 06:33:28 AM »
A first video of the game (work in progress).


7
User Showcase / Re: Mecha Squad [shooter - mobile/PC]
« on: March 06, 2014, 05:01:08 AM »
Thanks jeanfabre :)

Mission 2 : Assault on the capital






8
User Showcase / Mecha Squad [shooter - mobile/PC]
« on: February 28, 2014, 04:25:16 AM »
Mecha Squad is a shooting game, in development since November 2013 for the mobile market and PC.




The player is a pilot of Mecha, sent to the planet Shay with two other pilotes, to try to protect human settlements before the arrival of armed forces.

The game is divided into two phases, phases of action wherein the player must fend off waves of creatures and management phases wherein he will use credits obtained during the first phase to improve weapons and equipment of his vehicle and those of his teammates.

Two modes of play will be available, a campaign mode of eight scripted missions and a survival mode.

Development is nearing completion,here are some new screenshots and a video trailer of the game :














Links

indiDB : http://www.indiedb.com/games/mecha-squad
facebook : https://www.facebook.com/pages/Naphelia-Games-USA/692812587436319?ref=hl
tweeter : https://twitter.com/NapheliaGames

Thanks   :)

9
User Showcase / Re: Dark Dungons of Doom
« on: August 14, 2013, 09:46:14 AM »
Modeling of the first sets of Dark Dungeons of Doom


10
User Showcase / Re: Dark Dungons of Doom
« on: August 07, 2013, 10:49:14 AM »
@zaskaggs : thanks ;)

@greg : thank you,

I can talk about it but I'm French, I do not speak much English.

Game development is carried out in three steps:
Design: 15 days working paper and prototype programming
Realization: 40 days production and compilation
Distribution: 5 days of press information, presskit, website, gaming portals...

I try to make maximum use free tools like gimp and blender for visual. But I also use tools such as Cubase for music or Unity of course ^ ^

Loaded the PSX game? yes I like it!
I rely mainly on the games of stigma team or another games like Gatling Gears ;)

Do not hesitate if you have any questions, I'll try to respond as precisely as possible ^ ^

Small presentation of destructible scenery of the game


11
User Showcase / Dark Dungons of Doom
« on: August 02, 2013, 01:50:56 AM »



Introduction


Dark Dungeons of Doom is an action game available soon on tablet, smartphone and PC.

In a fantasy world, the player embody a powerful barbarian, a dwarf or a robust agile thief to escape a dungeon infested with evil creatures under the yoke of the sorcerer Akiron. The story unfolds through thirty levels with varied settings, randomly generated.

During his journey, he will improve these skills, collect gold to buy items and dialogues with other characters in order to reach the top of the tower to finally confront the evil wizard!


Features


- 3 Characters to embody each having these characteristics.

- 30 game levels generated semi-randomly.

- 15 evil creatures and bosses to face.

- Possibility to improve these characters gain experience and buy items by collecting gold in the game

- destructible scenery !


Pictures









Video




devlog of the game :

http://www.naphelia.com/?cat=25

12
User Showcase / Re: [Playmaker - Android and PC] Gateling Tank
« on: July 30, 2013, 09:24:21 AM »
Gatling Tank updated to version 1.1 !

- Difficulty slightly increased

- Added a life bar in the tank

- Added a pause button

- Improved audio button ON / OFF

- Displays current level

- Interface retouched

- Added button to purchase the game for the free version

https://play.google.com/store/apps/details?id=com.NapheliaGames.GatelingTank

14
User Showcase / Re: [Playmaker - Android and PC] Gateling Tank
« on: July 02, 2013, 02:01:27 AM »
The game is now available on Google Play !

The game is entirely made ​​with playmaker, big big thanks to hugton games for this anwsom tool !



The game on google play :
https://play.google.com/store/apps/details?id=com.NapheliaGames.GatlingTank

15
User Showcase / Re: [Playmaker - Android and PC] Gateling Tank
« on: May 27, 2013, 07:38:44 AM »
Game development is soon finished, and should be released on Android via google play store in June! Meanwhile, here’s the trailer for the game, good viewing!





voir la vidéo sur youtube :


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