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Messages - coffeeANDsoda

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Playmaker Help / Re: Point&Click controls for player like Myst
« on: May 19, 2018, 01:30:20 PM »

Playmaker Help / Re: Point&Click controls for player like Myst
« on: May 04, 2018, 06:00:50 PM »
Hi, I will jump in here. You want the camera to move to a position that you click.

You want it to move there smoothly, or just appear? Any example video of how you want it to look? Is this 3d space? Therefore does it need any rotation, or should always be facing towards X?

Than I will help you find a solution  8)

Like this game.

Playmaker Help / Re: Point&Click controls for player like Myst
« on: May 03, 2018, 12:18:33 PM »
If you can provide screen shots of it, whether its with a FSM attached to the main camera or not, would be great if you could or even a video explaining it.


- Is it working on other Unity versions?
- What version of the ecosystem do you have?

As I mentioned earlier, system 0.6.1. Unity 5.3.3

Playmaker Bug Reporting / Ecosystem search errors in version 0.6.1
« on: May 01, 2018, 10:05:06 PM »
Currently I am using a game project for unity version 5.3.3 with playmaker 1.8.8 and CoreGameKit. Whenever I use search I get these messages in console.

Code: [Select]
Search Error : Rejected because no crossdomain.xml policy file was found
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2460)

Json parsing error Object reference not set to an instance of an object
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:ParseSearchResult(String) (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2553)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser:OnInspectorUpdate() (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2476)

Dont understand why it's doing this but in the past when I use ecosystem in unity 5 it doesn't work.

Playmaker Help / Re: Point&Click controls for player like Myst
« on: May 01, 2018, 01:14:06 PM »

Playmaker Help / Point&Click controls for player like Myst
« on: April 03, 2018, 02:05:49 PM »
This is a problem I've been having. I am making a game where you point and click triggers to navigate through a game. So when the player clicks a trigger, the main camera moves to a empty object. This is the problem in this image.

The camera doesn't move to a empty object and if I don't use set position on both states, then the camera rotates.


Playmaker Help / Fading one image to another image Point&Click Adventure.
« on: January 02, 2018, 03:29:24 PM »

I ask this question because I am putting together a prototype game that is like a point and click adventure game.

See, when the player clicks on a image to go forward, backtracks, like a card based adventure game, I want the image to fade out and into the next image.

How do I achieve this in playmaker.

Playmaker Help / Methods of designing a RTS prototype with playmaker
« on: December 01, 2017, 03:18:24 PM »
I was thinking for awhile, how exactly can this idea become a reality. Lets say a game that is like either a 0 A.D. type of RTS or even taking elements from killzone liberation and myth 2.

What confuses me is how could this be done? With FSMs, army units, each individual soldier, objectives, or destroy every enemy npc.

Suggestions? Thanks.


Playmaker Help / Re: Player flying third person camera in playmaker.
« on: October 06, 2017, 01:08:59 PM »

Playmaker Help / Ray Cast 2d problems in unity 5 with playmaker 1.8.3.
« on: October 04, 2017, 05:59:48 PM »

Base upon this tutorial I thought I'd not bother adding a 2d sprite to trigger a jumping event. Bare in mind, ground objects do have a tag in order for the Game Object Compare Tag action attempt making a comparison.

I don't know why this isn't working and I am using playmaker 1.8.3.

Playmaker Help / Player flying third person camera in playmaker.
« on: October 02, 2017, 03:38:31 PM »

In this video, I'd like to replicate that with FSMs. How does one go about this? I cant seem to figure it out.


check out filmstorm on youtube

Part one for the third person camera tutorial? Did try to make the camera work in that way, problem is the player wouldn't move and the main camera went nuts like a VR game.

How about other channels?

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