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Messages - littleclaude

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1
Work In Progress... / Re: Free medical simulator for you to download
« on: January 09, 2014, 03:14:59 AM »
Thank you for your help, all noted, I will post up again soon.

2
Work In Progress... / Re: Free medical simulator for you to download
« on: October 06, 2013, 04:12:03 PM »
I am considering adding a patient selection of possible treatment options by adding the pharmaceutical options for the condition of Asthma, what do you think?

3
Work In Progress... / Re: Free medical simulator for you to download
« on: October 06, 2013, 12:26:15 PM »
Ah yes, I did not even know about these tools, I will look into them next week.

KGFCameraSystem
https://www.assetstore.unity3d.com/#/content/6867

Thanks again, so happy you posted, what are you studying?

5
Work In Progress... / Re: Free medical simulator for you to download
« on: October 06, 2013, 11:27:56 AM »
Hello Parallel

Thank you so much for all you feedback, I will reply with more detail soon.

Do you know if Playmaker can set up a camera orbit, I have had to script it all but I think if Playmaker had a camera orbit function I am sure it would look better then my version. I have added the coded that I used.

When can we see your "explication about the vagus nerve"?

Here are high resolution images to the FSM elements and the camera orbit code.

https://app.box.com/s/edjthkax07k09lwny7dx

https://app.box.com/s/eid100w9ls38of15urlz

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Work In Progress... / Re: Free medical simulator for you to downlaod
« on: October 06, 2013, 09:55:23 AM »
Can someone edit the title as well, this is not going very well  :-\

downlaod - download!

7
Work In Progress... / Re: Free medical simulator for you to downlaod
« on: October 06, 2013, 09:53:47 AM »
The link did not seem to work? so here it is again. It will be posted onto a clean website soon, I have set it up as a subdomain for now.

http://medical.mudboxcentral.com/?page_id=2

8
Work In Progress... / Free medical simulator for you to download
« on: October 06, 2013, 09:25:11 AM »
Hello

This is a medical simulator that I made with Playmaker and it works through Unity Web Player. Its been created to help explain medical vernacular to the general public.

Website link to project – MEDICAL BROWSER - http://medical.mudboxcentral.com/?page_id=2

This non-profit research project is free for anyone to have along with all the source files, PM me if you would like it and you can download the project, I just need a few more weeks to finish it, or if you would like to help then I would also be more than happy for you to do so. I will also be making an open source website that will allow anyone to develop any aliments such as obesity, cancer, heart disease, strokes and so on and load them back up onto a central website a bit like a Wiki, (if any one knows of a solution before i make this then i would love to hear your ideas).

I have been given permission from the National Health Service to take information from their website for this project and I have until mid-December to refine the prototype as a proof of concept.



I have made this prototype as a proof of concept and it will take a little bit longer for me to finish as I am doing it outside of my full time job. So if anyone would like to help or has any ideas on the direction for this project then I would love to hear them.

I am a firm believer that serious games can have a very positive effect for the health of society. As Unity Web Player can be viewed anywhere in the world I believe it’s the right platform for this project.

Also here is the Playmaker flow chat.


9
A 1000 thank you's. I was really stuck on this one.

I O U A PIZZA :) U R A *

This is what it looks like if anyone else is stuck on the same issues. I have been animating in Unity today because of the problems and it seems to save on memory? which is good to know, I guess its due to me keying only what I need, never mind, back to Maya now :)


10
Inside Playmaker the ".anim" file will not show up? it just says "No Animations on Object"

Here is the FBX file, if anyone can test it I will buy you a pizza :)
https://www.dropbox.com/s/f886uyj7eot6at6/Bronchi.fbx



I have just tried

FBX settings

General Options - > check default file extension
under include -> only smooth mesh is checked and reference container content
under animation - > check animation
under bake simulation -> check bake simulation
under deformed models - > deformed models and skin is checked (although I don't believe you can use deformed models
uncheck cameras and uncheck lights
scale factor - > centimeters
FBX file format -> ASCII
FBX -> 2014

I have also tried FBX -> 2013, 12, 11, 10

I am not sure what else to try?




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