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Messages - A3DStudio

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1
Share New Actions / PlayRandomAudio
« on: January 07, 2014, 03:43:18 AM »
Plays a random AudioClip on a GameObject. GameObject needs a AudioSource.


2
User Showcase / [Android] Ludo HD 2014 Free & Ultimate Edition
« on: September 10, 2013, 12:33:22 PM »


Ludo is a fairly easy board game that can be enjoyed by the young and the old alike. It can be played by 2 or 4 players at a time. The rules of this board game are quite simple. The player who manages to take his tokens "home" first, after moving them across the entire length of the board, wins the game. The Ludo board consists of a big square that is further divided into four colorful squares. The colors are red, blue, yellow and green. The game is played with sixteen colored pieces or tokens, four to each group, and a dice.

Game Features:
- Single or multiplayer game (up to 4 human players)
- 4 Bonus fields
- 3 difficulty levels
- 5 board and 5 field styles
- Optimized for small and full HD screens (480x320 to 1920x1080)
- No Ads

Bonus Fields:
- Save Field: Token cannot be beaten by other players
- Bonus Field: When entering the bonus field, player can roll the dice again
- Move Out Field: Move out a token onto the playfield
- Block Player Field: Block next player for one round
* Bonus Fields only available in the Ultimate Edition

Ludo HD 2014 Free Edition: https://play.google.com/store/apps/details?id=com.a3dstudio.LudoHD2014FE
Ludo HD 2014 Ultimate Edition: https://play.google.com/store/apps/details?id=com.a3dstudio.LudoHD2014UE


3
User Showcase / [Android] MicroNoid 2 HD
« on: September 10, 2013, 12:13:47 PM »
MicroNoid 2 HD for Android

Google Play: https://play.google.com/store/apps/details?id=com.a3dstudio.micronoid2free

More about the game on my website: http://a3ds.wordpress.com


4
Playmaker Help / Re: Restarting Shuriken Particles
« on: August 28, 2013, 02:24:32 PM »
With this action you can enable or disable the shuriken particle emitter.

5
Share New Actions / MoveObject
« on: August 24, 2013, 03:47:33 PM »
This action move a game object to a destination point. It works like the iTween - Move To action, but its less on performance cost and works great on mobile platforms.



6
Playmaker Bug Reporting / Re: A big bug from core
« on: August 24, 2013, 09:26:20 AM »
I have same problem in my last project. After creating and renaming of global variables, 5 of 30 global variables are corrupted. (Not more used in fsm or empty)

7
Share New Actions / Re: Check for Internet
« on: August 24, 2013, 06:48:52 AM »
Yes. It works on all platforms.

8
Share New Actions / Check for Internet
« on: August 17, 2013, 09:10:36 AM »
A simple action to check the internet availability on a device.

9
Share New Actions / Shuriken Emitter On / Off
« on: June 06, 2013, 07:07:18 AM »
Simple action to turn the shuriken emitter on or off.

10
Android Help / Re: Open Google Play with button
« on: May 28, 2013, 02:04:54 AM »
Your app is not crashing with this "open URL" action. You app try to open the web browser on you android device. If you want to display a web browser inside unity you need a plugin like this: http://uwebkit.com/uwebkit/

11
Playmaker Help / Re: NGUI Panel Management
« on: May 16, 2013, 02:04:22 AM »
Use the "Activate Game Object" action to deactivate a NGUI panel.
https://hutonggames.fogbugz.com/default.asp?W52

12
Share New Actions / Webcam support
« on: May 12, 2013, 03:02:25 PM »
Webcam support actions for Playmaker.
Supports multiple cameras and works also on Mobile phones. (tested on android samsung galaxy s3)

There are 3 actions: Check For Webcam, Get Webcam Name and Set Webcam Material

CheckForWebcam.cs
This action check your computer or mobile phone for a camera and send a appropriate event.

GetWebcamName.cs
Store the camera name as a string. If the system has multiple cameras (mobile), you can store the names to several strings. You can also store the camera count to a integer.

SetWebcamMaterial.cs
Set here the camera name and a empty material to stream the video.

Screenshots:









13
Android Help / Re: set screen resolution
« on: May 07, 2013, 10:55:44 AM »
Get & Set Screen Resolution Actions are here: http://hutonggames.com/playmakerforum/index.php?topic=2968.0

14
Playmaker Help / Re: How to roll a 1 x 1 x 2 box along the floor
« on: April 04, 2013, 09:50:57 AM »
Whole game is created with playmaker, i don't use other scripts.
I use pivot points on the corners. So i rotate only the pivot points, not the box itself.

(sorry my english)






15
Playmaker Help / Re: How to roll a 1 x 1 x 2 box along the floor
« on: April 04, 2013, 12:43:44 AM »
You mean a box like this?



Demo: http://dl.dropbox.com/u/67399806/StoneGameDemo/web.html
- Arrow keys to move
- Number pad to rotate camera

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