Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - thierry_st_malo

Pages: 1 2 [3]
Playmaker Help / Re: Red Runtime Message
« on: May 28, 2015, 07:51:36 AM »
Thanks to you both. For Jean I have Unity 5.0.2f (Pro) and PlayMaker

Playmaker Help / Red Runtime Message
« on: May 28, 2015, 12:41:19 AM »
Hi, all !

At runtime I get a mysterious red message that says:

"state.Fsm != ActiveFsm"

But everything seems to work fine. What does that mean? Also, I suppose that the red color means that it is a serious error ?


Playmaker Help / Re: Door sound
« on: May 25, 2015, 11:43:00 PM »

Playmaker Help / Door sound
« on: May 25, 2015, 07:17:13 AM »
Hi, all !

Sorry for such a simple question, but where can I find an example showing how to play an audio clip while a door (using iTween) is opening or closing ?
Thanks in advance,


Playmaker Help / Re: Stop FPS Camera Rotation
« on: April 28, 2015, 06:12:20 AM »
Thanks, Redikann :-)

Playmaker Help / Stop FPS Camera Rotation
« on: April 27, 2015, 06:08:00 AM »
Hi, I'm a newbie with PlayMaker, so my question is probably ridiculous. Sorry about that.

Following this link :
I've created an FPS Controller. Everything is fine, except that when I start rotating my camera, it keeps rotating forever and ever unless I hit very quickly the other direction's key.
But I want the rotation to stop instantly as soon as I release the key ( by the way this is what happens with tranlation ). How can I do that ?


P.S : I use Unity 5.0

Pages: 1 2 [3]