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Messages - krmko

Pages: 1 ... 26 27 [28] 29 30 ... 53
406
Playmaker Bug Reporting / Re: Playmaker Shuriken Proxy not working
« on: November 02, 2017, 04:07:49 AM »
Sure thing, i'll let you know!

407
Playmaker Help / Re: Datamaker not working
« on: November 02, 2017, 02:10:16 AM »
I have simplejson in the project, that might be causing trouble, i'll try deleting it.

408
Playmaker Help / Re: Particle System Renderer: Animate Length Scale
« on: November 02, 2017, 02:08:34 AM »
Oh great, thanks. I will see how it's done when you do it and try to replicate it for other modules to share with others.

409
Playmaker Help / Re: Datamaker not working
« on: November 02, 2017, 02:07:37 AM »
I made a clean project, it still can't be installed via ecosystem.

Code: [Select]
ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/LayoutGroup.cs:115)
UnityEngine.GUILayoutUtility.BeginLayoutArea (UnityEngine.GUIStyle style, System.Type layoutType) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:344)
UnityEngine.GUILayout.BeginArea (Rect screenRect, UnityEngine.GUIContent content, UnityEngine.GUIStyle style) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:364)
UnityEngine.GUILayout.BeginArea (Rect screenRect) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:346)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI_ItemList () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1977)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI_Main () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:836)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1153)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:285)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:278)
UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:245)

However, it works when i install the package from github. Could it be that i already have an arraymaker and are installing xml/json datamaker package that has arraymaker in itself?

410
Playmaker Help / Re: Application Quit
« on: November 01, 2017, 10:52:39 AM »
On click > Application Quit action

411
Playmaker Help / Re: Datamaker not working
« on: November 01, 2017, 05:54:00 AM »
I restarted Unity, now i get this too:

Code: [Select]
Assets/PlayMaker DataMaker/Json/ArrayMaker/Actions/JsonGetObjectProperties.cs(135,37): error CS0117: `JSON' does not contain a definition for `JsonEncode'

412
Playmaker Help / Datamaker not working[SOLVED]
« on: November 01, 2017, 05:11:41 AM »
Hello,

i tried downloading Datamaker package from Ecosystem but it wasn't working

Code: [Select]
ArgumentException: Getting control 2's position in a group with only 2 controls when doing Repaint
Aborting
UnityEngine.GUILayoutGroup.GetNext () (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/LayoutGroup.cs:115)
UnityEngine.GUILayoutUtility.BeginLayoutArea (UnityEngine.GUIStyle style, System.Type layoutType) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:344)
UnityEngine.GUILayout.BeginArea (Rect screenRect, UnityEngine.GUIContent content, UnityEngine.GUIStyle style) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:364)
UnityEngine.GUILayout.BeginArea (Rect screenRect) (at C:/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:346)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI_ItemList () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1977)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI_Main () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:836)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser.OnGUI () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:1153)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:285)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:278)
UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:245)

I downloaded the package from Jeans Github, but i get two error after i import the package.

Code: [Select]
Assets/PlayMaker ArrayMaker/Actions/ArrayList/ArrayListGetType.cs(85,44): error CS0117: `PlayMakerCollectionProxy' does not contain a definition for `GetObjectVariableType'
Code: [Select]
Assets/PlayMaker ArrayMaker/Actions/HashTable/HashTableGetType.cs(86,43): error CS0117: `PlayMakerCollectionProxy' does not contain a definition for `GetObjectVariableType'

Unity 2017.0.2f3, Playmaker 1.8.5.

413
Playmaker Help / Re: Particle System Renderer: Animate Length Scale
« on: November 01, 2017, 04:49:02 AM »
Hi Jean,

i'm trying to manipulate Trails module parameters on runtime, but as far as i can see there's no trail properties (at least the ones i need, like lifetime) to access in neither particler animator/system/renderer/system renderer etc...



As far as i can see it's not obsolete

https://docs.unity3d.com/ScriptReference/ParticleSystem.TrailModule.html

But i get only a handful of parameters by getting ParticleSystem component.

414
Playmaker Help / Re: Particle System Renderer: Animate Length Scale
« on: October 31, 2017, 03:44:17 AM »
Oh, i wasn't setting property on ParticleSystem, not ParticleSystemRenderer.

Anyway, is there a way to access stuff like trail length which is not obtainable by get property?

415
Playmaker Bug Reporting / Re: Playmaker Shuriken Proxy not working
« on: October 31, 2017, 02:23:41 AM »
No, i believe it is obsolete now :)

416
Playmaker Tips & Tricks / Re: Updating Unity and Playmaker(always scary)
« on: October 30, 2017, 07:24:21 AM »
I'm updating to 2017 from 5.6.3 now, oh what horrors await me.

417
Playmaker Help / Re: Particle System Renderer: Animate Length Scale
« on: October 30, 2017, 07:00:46 AM »
Hi Jean,

is that on Unity 2017? Since i can't do basically any automation with set property in Unity 5.x., and i'd like to mess around with trails ans other stuff on runtime.

418
Action Requests / Re: Steam / Steamworks.net / Steam SDK
« on: October 28, 2017, 11:46:47 AM »
Can you give us some more insights?

419
Action Requests / Re: How to Find Enemy Closest in Range of Fire?
« on: October 26, 2017, 07:14:57 AM »
I'm not on desktop now, but i think there's some sort of get closest action.

If not, you can spherecast with tag the enemies, get their distances and compare them etc.

420
Try to avoid using thing that go every frame all of the time unless it's necessary, it's false logic. As they proposed, just send an event (before player dies) that will remove the bars, turn their renderer off, remove them out of camera frustum, whatever you think of.

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