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Topics - escpodgames

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Playmaker Help / NullReferenceError with iTween [solved]
« on: February 12, 2013, 09:50:55 PM »
Hey Guys,

I'm getting a NullReferenceError with iTween Move To and iTween Rotate To actions. I found an old thread (from Nov 2011) but there was no mention of how to fix it.

Using Unity 4 and the latest iTween - Any ideas?


Action Requests / ArrayMaker - Get all gameobjects with Tag[SOLVED]
« on: February 02, 2013, 01:29:16 AM »

I'm not sure if this has been created (I've looked and all I can find is get closest gameobject) but what I'm after is an action that will get all the gameobjects in a scene and create an array out of them. Basically when my level loads it will create an array of all the spawn points, as each level could have a different amout it would be great to do this on load and not manually add them each level.


iOS Help / Touch Info - Delta Postion
« on: August 29, 2012, 05:40:04 AM »

I'm a little confused what the Store Delta X and Store Delta Y components of the Get info touch is actually reading.
Does anyone know the difference between Store X and Store Delta X??


iOS Help / Screen Tap OR Hold [SOLVED]
« on: August 28, 2012, 02:28:04 AM »

I'm trying to perform a screen Tap OR Hold - so the player can tap to open an onscreen menu or hold down and move their finger for player inputs. I've been playing around with it all day and can get it to tap on very rare occasions.

Here's the basics of what I'm doing -

State 01 - Touch Event - Began (send event FINISHED)

State 02 - Touch Event - End (send event Tap)
                Touch Event - Moved (send event Hold)
                Touch Event - Stationary (send event Hold)
                Touch Event - Canceled (send event TouchCanceled)

I've tried the Touch Event - End at the bottom of the stack but get the same results, a tap that is super quick and anything a normal player would consider a tap Sends to the Hold event. ???

Any help would be much appreciated.

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