playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - escpodgames

Pages: 1 2 [3] 4 5 ... 45
31
Playmaker Help / Re: Photon - Play with friends
« on: May 20, 2016, 01:51:24 AM »
I'm in the same boat, getting friends is not the issues it's finding them in rooms.

32
Playmaker Help / Re: InControl action errors
« on: May 19, 2016, 11:22:48 PM »
Will do! Thanks Jean!! ;D

33
Playmaker Help / Re: InControl action errors
« on: May 18, 2016, 02:43:17 PM »
Bump :)

34
Playmaker Help / InControl action errors
« on: May 16, 2016, 03:44:50 AM »
Hi,
I'm using Unity 5.4.3 with the latest InControl and the action on the wiki but I seem to be getting this error -

NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.Actions.GetInControlDeviceInputButton.DoGetButton () (at Assets/PlayMaker/Actions/PlayMaker InControl/Actions/GetInControlDeviceInputButton.cs:59)
HutongGames.PlayMaker.Actions.GetInControlDeviceInputButton.OnUpdate () (at Assets/PlayMaker/Actions/PlayMaker InControl/Actions/GetInControlDeviceInputButton.cs:54)
HutongGames.PlayMaker.FsmState.OnUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:255)
HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2170)
HutongGames.PlayMaker.Fsm.Update () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1425)
PlayMakerFSM.Update () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:435)

Any ideas?

35
Playmaker Help / Re: Unity 5.3.4 Templates "Missing variable"
« on: April 04, 2016, 02:05:54 AM »
Hi,

I made a backup and tried the "Update All FSM's in Build" tool which seems to have fixed the issue.

Thanks for the reply

36
Playmaker Help / Unity 5.3.4 Templates "Missing variable"[SOLVED]
« on: April 03, 2016, 10:42:00 PM »
I just updated from Unity 4.7 to 5.3.4 and I'm running into an issue where templates throw up a ton of errors "Missing variable" even though the variables exist and are hooked up, even after re-hooking them up.

Is this just me?!

37
Playmaker Help / Re: Global Variable search bar?
« on: March 30, 2016, 11:16:58 PM »
Any movement on this?

38
Playmaker Help / Re: Complex state blending
« on: January 04, 2016, 04:04:13 PM »
True, you could set an ID to each screen (0 = main menu, 1 = character select etc) your FSM will check to see if that int value changes, when it does, it will do the standard actions and then an int switch would send it to the correct animation state.

39
Playmaker Help / Re: Complex state blending
« on: January 04, 2016, 04:28:58 AM »
You could have the repeatable action in a separate FSM that you send an event to each time you play the animation.

40
Feature Requests / Re: Change green to darker color
« on: December 22, 2015, 01:30:42 AM »
In version 1.8 you can edit and add new colors

41
Feature Requests / Re: Streamline adding variables to FSM
« on: December 08, 2015, 11:44:59 PM »
1.8 will be out very very soon and it has this feature :)

42
Playmaker Help / Re: Zoom with mouse wheel?
« on: December 08, 2015, 03:21:02 PM »
I believe you want to use Get Axis with the Axis name Mouse ScrollWheel, that will give you a float.

43
General Discussion / Re: UNITY 5.3
« on: December 08, 2015, 02:40:16 PM »
I'm going to wait for Unity 5.3 P1 and Playmaker 1.8 before looking into making the actions for IAP

44
Playmaker Help / Re: Delete all comments
« on: December 03, 2015, 11:59:28 PM »
The comment action (under the debug menu) I assume that wouldn't add much to a build size but with mobile every little bit can help.

45
User Showcase / Re: Car Setup for PlayMaker [Asset]
« on: December 03, 2015, 12:26:07 AM »
That is very cool, we get asked to add motorbikes from time to time .. maybe it's time :)

Pages: 1 2 [3] 4 5 ... 45