playMaker

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Messages - escpodgames

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676
iOS Help / Re: Screen Tap OR Hold
« on: August 28, 2012, 03:57:47 AM »
Running it on device (not using Unity Remote)

I can get it to read as a tap, it's just a very quick gesture required to get it to work. I assume this is if the finger is removed while still in state 02 ... which is micro seconds.

677
iOS Help / Screen Tap OR Hold [SOLVED]
« on: August 28, 2012, 02:28:04 AM »
Hi,

I'm trying to perform a screen Tap OR Hold - so the player can tap to open an onscreen menu or hold down and move their finger for player inputs. I've been playing around with it all day and can get it to tap on very rare occasions.

Here's the basics of what I'm doing -

State 01 - Touch Event - Began (send event FINISHED)

State 02 - Touch Event - End (send event Tap)
                Touch Event - Moved (send event Hold)
                Touch Event - Stationary (send event Hold)
                Touch Event - Canceled (send event TouchCanceled)

I've tried the Touch Event - End at the bottom of the stack but get the same results, a tap that is super quick and anything a normal player would consider a tap Sends to the Hold event. ???

Any help would be much appreciated.


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