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Messages - play_edu

Pages: [1] 2 3 ... 8
1
Playmaker Help / Re: Convert Float 0.00 to 000
« on: October 08, 2017, 08:46:23 PM »
Try this if work for U :)

2
iOS Help / Re: iOS Game Controller Questions
« on: August 12, 2017, 12:17:29 AM »
Hi,



I have Vr Shinecone Bluetooth controller i buy from Amazon.
http://www.shinecon.com/vr-glasses/bluetooth-remote/new-bluetooth-remote-control-with-good-price-s.html#F1

Its Work in Android But It's Not work in IOS

I'm using Unity 2017.1
pm_1.8.5
Try in i phone 5 ,i phone 7 and i pad pro(2017 ) But No luck Pleases Help Or anyone have better suggestion for any Bluetooth  controller that's work in ios. i need for VR in ios.

Best_regards,
Play_edu

3
Playmaker Help / Re: Get Animation Current Time
« on: July 20, 2017, 01:43:05 AM »

Thanks for replay :)

Best regards,
Play_edu

4
Playmaker Help / Get Animation Current Time
« on: July 11, 2017, 04:54:14 AM »
Hi, :(

Not Animator im using legacy animation.

When my animation Playing So i need to Get current Time. Is there any Action for it get current animation Time (animation clip Time).


Best_Regards,
Play_edu

5
Playmaker Help / Re: New c# job system + playmaker question
« on: June 29, 2017, 10:44:11 PM »
Article For c# job system and also demo
https://blogs.unity3d.com/2017/06/27/unite-europe-2017-keynote-recap-connecting-creating-and-the-future-of-unity/


To wrap up the keynote, Unity CTO, Joachim Ante came on stage to give a taste of Unity’s core engine programming features, showing how developers will be able to optimize their code. Starting with the C# Job System, which provides a simple and safe way to write multithreaded code, Joachim showed how a boids simulation performance increases when using the new Job system, taking full advantage of the multi CPU/Core architecture. Next, Joachim demonstrated how our new hyper optimized & specialized C# Job Compiler can take performance to yet another level, enabling the most compute intensive scenarios.

6
Playmaker Help / Re: Video Player component
« on: June 20, 2017, 09:23:03 PM »
Thanks jean. :) :)

7
Playmaker Help / Re: Video Player component
« on: April 30, 2017, 08:51:29 PM »
me too....... ;D

8
Bump

Any update On this.

9
General Discussion / Re: Visual Scripting Talk
« on: January 23, 2017, 09:49:49 PM »
Hi,

before play-maker i try to learn c# but im not understand at all b.coz im not from coding environment. im 3d artist but Now i can wright my code easily all b.coz of play-maker. In all coding language logic is same just Writing method is different. First i try with play-maker How to do it and try with c# that way i learn. Now i Understand c#. I wright my custom action. :)

Thanks play-maker Team.

10
Thanks this help me a lot.

11
Look Awesome

12
Playmaker Bug Reporting / Re: Editor slowdown when PM 1.8.2 editor is active
« on: September 27, 2016, 11:51:56 PM »
bump

13
General Discussion / Re: Skinning/Rigging [Asset]
« on: September 05, 2016, 10:56:21 PM »
great work :)

14
General Discussion / Re: Is it possible to make Slow motion?
« on: September 04, 2016, 08:52:07 PM »
also this one is the best https://www.assetstore.unity3d.com/en/#!/content/31225
. I dont't Know this work with playmaker or not but it's Good.

15
cool

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