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Messages - Terry213

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1
User Showcase / Re: Beany Bean iOS/Android
« on: October 27, 2017, 08:40:24 PM »

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User Showcase / Beany Bean iOS/Android WIP
« on: October 25, 2017, 09:11:24 AM »
My current project. Currently polishing:
https://www.youtube.com/watch?v=CQusP40QuYQ

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User Showcase / Re: FlashBack for mobile
« on: October 10, 2017, 04:02:43 PM »
I've played it before. I thought the name was practical but I changed it to FlashKid.

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User Showcase / FlashBack for mobile
« on: September 07, 2017, 12:30:09 PM »

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General Discussion / My game got Game of the week on a review site!
« on: August 14, 2017, 07:33:30 AM »
My game Kombo King is featured on Intellectuapp as Game of the Week! Idk how big the review site is but it's a step in the right direction!
link: http://www.intellectuapp.com/2017/08/android-game-of-week-kombo-king.html#.WZG0ktPytzg

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User Showcase / Re: Promote Your Games!
« on: August 11, 2017, 01:03:22 PM »

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User Showcase / Kombo King for iOS and Android
« on: August 11, 2017, 12:43:04 PM »
Download Kombo King on the Appstore and Google Play!
Future updates include more levels, boss battles, and new enemies!

Be sure to give us a review! ;D ;D

Gameplay:
https://www.youtube.com/watch?v=1RYq9s0y-DU
https://www.youtube.com/watch?v=qhpcZeLEdP4

Appstore: https://itunes.apple.com/us/app/kombo-king/id1264304059?ls=1&mt=8
Google Play: https://play.google.com/store/apps/details?id=com.Icuzollc.KomboKing

8
iOS Help / Re: Turning on ads makes game build fail in Xcode
« on: July 20, 2017, 06:57:35 PM »
Thanks. It was a duplicate issue. I thought I deleted the whole Unity Ads package from the asset store but some things were still left in the plug-ins folder.

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User Showcase / Re: Kombo King preview
« on: July 19, 2017, 05:34:28 PM »
Yeah. I'm just making sure everything works with 2 enemies so i can see if there will be problems. I just found a new solution for the player homing in on an enemy different than what you see in the video.

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User Showcase / Kombo King preview
« on: July 19, 2017, 04:28:06 PM »
I am developing a 3d beat em up game in unity.
PREVIEW:
https://vimeo.com/226227216
Follow Icuzo LLC on facebook for more info!
https://www.facebook.com/icuzo2017/
Website:
https://terrencejwilliamso.wixsite.com/icuzo2017

11
iOS Help / Turning on ads makes game build fail in Xcode(SOLVED)
« on: July 18, 2017, 11:15:35 AM »
The build fails at the very end of loading and gives me this line:linker command failed with exit code 1 (use -v to see invocation). All i have is an empty object which contains the FSM for the actions UnityAds is Ready and UnityAds Show Ad.

12
Playmaker Help / Collider issue
« on: July 11, 2017, 05:55:52 AM »
When i give my enemy a collider, my character always runs on top of it.

Video:
https://vimeo.com/225088490

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User Showcase / Re: Zippy the Squirrel Demo
« on: May 10, 2017, 11:26:18 AM »
Darn, I thought turning off Show State Labels on each FSM would do it. I'll get right to it.

15
Playmaker Help / images stay active in ios build
« on: April 22, 2017, 08:30:20 PM »
i have 'set property' actions tied to an empty game object to control when images are active; there are different states with 'wait' actions to change the ui images' active property. This works in the editor, but when I build for iOS all of the images are active at the same time. Any thoughts?

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