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Messages - dtsiknis

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Windows Store Apps Help / Re: Set Property fails in UWP binaries
« on: September 01, 2017, 09:12:57 AM »
We've been using it mostly to set the active property on the gameObject which we are now replacing with the custom Activate GameObject action. Good to know there is a more generic solution as well.

Thanks!

2
Playmaker Help / Re: Playmaker logging in executable
« on: August 31, 2017, 05:28:36 PM »
Checking the logfile from the UWP binary.

3
Windows Store Apps Help / Set Property fails in UWP binaries
« on: August 31, 2017, 05:27:20 PM »
We are having issues with the Set Property action with the "active" property. It seems for UWP this works in the editor but does not fire in an executable.

We are on the latest Playmaker (1.8.5.f8).

4
Playmaker Help / Re: Playmaker logging in executable
« on: August 24, 2017, 04:31:20 PM »
Universal Windows Platform

5
Playmaker Help / Playmaker logging in executable
« on: August 23, 2017, 09:38:08 AM »
When we turn on playmaker's logging feature we see the log output in the editor console just fine. Problem is we are trying to debug an executable only issue and Playmaker's log output doesn't seem to get piped out to the logfile. How do we get this to work?

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