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Messages - jeanfabre

Pages: 1 [2] 3 4 ... 879
16
Playmaker Help / Re: Is it possible to get older Playmaker version?
« on: September 17, 2018, 11:14:30 PM »
Hi,

 A simple way is to create a project in Unity 4.7, import PlayMaker, and use what's imported on your 5.2 ( PlayMaker current asset store build provides support for Unity 4.7 via an old version)

 Bye,

 Jean

17
Playmaker Help / Re: Singleton Manager
« on: September 17, 2018, 11:13:14 PM »
Hi,

 the ecosystem is on our wiki:

https://hutonggames.fogbugz.com/f/page?W1181

Bye,

 Jean

18
Playmaker Help / Re: ArrayMaker - HashTable random reorder
« on: September 17, 2018, 11:07:47 PM »
Hi,

 HashTables are not meant to be randomized, because you access them via their keys.

 so yes, what you need to do is save the keys into an array list, and shuffle that list, and then iterate through that list when you want to get the hashtable related values. That's a perfectly valid process.

 Bye,

 Jean

19
General Discussion / Re: Free Student version questions
« on: September 17, 2018, 10:58:18 PM »
Hi,

 yes, All PlayMaker versions works on Unity 2018.

 Bye,

 Jean

20
General Discussion / Re: Move towards 2d & PUN actions?
« on: September 17, 2018, 04:59:37 AM »
Hi,

 yes PUN 2 should work, I'll check it out and update to fix the error.

 Bye,

 Jean

21
Hi,

 uhm, I would ask on forums first. if you don't get a reply, I'll have a look.

 Bye,

 Jean

22
General Discussion / Re: Smooth Portals Demo [ECOSYSTEM] [SEPTEMBER 2018]
« on: September 17, 2018, 04:55:35 AM »
Hi,

 yep, very good idea.

 Bye,

 Jean

23
Playmaker Help / Re: Audio (Solved)
« on: September 14, 2018, 12:35:33 AM »
oups :)

 corrected, please update from the ecosystem. Let me know if all is ok on your end.

 Bye,

 Jean

24
Hi Everyone,

 so, I just finished a very cool sample for the ecosystem.

 It's for Vuforia AR. I saw few days ago a very cool experiment on twitter, where you could rotate the image target to act as a selection for the content to show for that image plus a nice UI around.



 So I decided to do that in PlayMaker. in the mix I also added a smoothing of the content following the image target, to avoid too much jitteriness.



I tried to make the sample as easy as possible to setup and run, but be aware that normally you should create the database of target images yourself and use your own appId generated from the vuforia online dashboard.

 Make sure you follow the instructions to setup the project properly.



 Bye,

 Jean


25
Playmaker Help / Re: Get FsmFloat value from a script into Playmaker
« on: September 13, 2018, 11:12:11 PM »
Hi,

 FsmFloat only make sense to use inside Actions.

 in a regular script, simply use a float.

 Why do you want to use FsmFloat outside PlayMaker environment?

 Bye,

 Jean

26
Playmaker Help / Re: Mecanim IK animations
« on: September 13, 2018, 11:10:58 PM »
Hi,

 I do think that getting something like Final IK will make your life a lot easier indeed than trying to do that manually.

 Bye,

 Jean

27
Playmaker Help / Re: Look At 2d but Direction instead of GameObject?
« on: September 13, 2018, 11:09:11 PM »
Hi,

 You can get the direction by substracting your target position with your sprite position?

Meanwile, I'll if I can make that action.


 Bye,

 Jean

28
Playmaker Help / Re: Right click on Transition not bringing up menu?
« on: September 13, 2018, 10:55:01 PM »
Hi,

 Uhm, yeah updating straight from 1.7 to 1.9 might be a problem.

Do you have a back up? I have mailed you, maybe going with incremental update of PlayMaker would work ( moving first to 1.8, then, 1.9)


 Bye,

 Jean


 

29
Playmaker Help / Re: check if a fsm variable is local or global
« on: September 12, 2018, 11:51:37 PM »
Hi,

I think you misunderstood, an fsm will use the local variable instead of the global if they are the same, so that is a rule you can implement in your scan, and so you can know all the actions that use global variables, by simply not counting the one that have the case mentionned above.

 I have worked ( and trying to find time to finish this) on an introspection scanner that output all infos into an xml file, I think you could inspire on this. If you want I can send you an alpha package and check how it works.

 Bye,

 Jean

30
Action Requests / Re: WWWPOST + Header
« on: September 12, 2018, 11:48:19 PM »
Hi,

let me know how it goes, if you find a good solution, I'd be willing to see if I can port this into actions.

 Bye,

 Jean

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