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Topics - blackant

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Feature Requests / FsmButton
« on: July 25, 2018, 07:30:44 AM »

ido'nt know if i must cal it a button or choice list, but a way to create action allowing user to select a choice by clicking a button that will activate different function after .

Feature Requests / FsmInt Range
« on: July 25, 2018, 04:10:50 AM »
Like FsmFloat Range, this would help

Feature Requests / FsmSpline
« on: July 25, 2018, 01:46:40 AM »
Some parameters are using this Spline and unfortunately there is no parameter to modify this in playmaker

Playmaker Help / FsmFloat Range(0,1)
« on: July 24, 2018, 07:06:32 AM »
How do you define an FsmFloat Range ?

Playmaker Help / FsmEnum limitation
« on: July 24, 2018, 01:17:24 AM »

i would like to use FsmEnum in my action, but i don't to have All Unity choice, only those related to my action

How can i do it ?

Playmaker Help / dynamic action
« on: July 18, 2018, 11:09:04 PM »

i'm trying to create a dynamic action that will change itself depending on parameters set  from inspecteor.

for exemple, if i put a TextMesh Pro Object to my script, some parameters can be set on or off, how can i make my action relative to these options and add

    [Tooltip("my Tooltip")]
    public FsmFloat Parameter1;


and same for others options

is it doable ?

Playmaker Help / How to use Audio Mixer with Playmaker
« on: July 18, 2018, 02:57:45 AM »
I' have downloaded actions from ecosystem but this allow to set or get a float, but still nothing is happening when i modify them...

i made more tests, but adding a slider wich influe the float,
set the audio mixer float

get back this float into another variable but this variable is not getting the value like espected.

Share New Actions / Wheel Collider Configure Vehicle Substeps
« on: April 11, 2018, 09:30:33 AM »
hello guys,

i did this little action quickly and for nothing because i finally don't know how to use it in my project....

but maybe of you will find it usefull so i drop it here and hope you'll use it in a way or another.

Playmaker Bug Reporting / drag and drop problem
« on: April 10, 2018, 01:55:43 AM »
while dragging action on top or bottom each other, the selected action generally goes back to his initial position.

i have to drag and drop them quickly if i want it to work properlly

Playmaker Bug Reporting / Eco system problem
« on: April 10, 2018, 12:47:03 AM »

i hava been working with ecosystem during a long time without problem

yesterday i get the Patch update available message,
so i downloaded it to the last available on the wiki.

now, inside the window, i get No Result...
the Patch Update message is still there...

i can scan my own project and see action available to it, nothing more.

Playmaker Help / Camera Fade In & Fade Out
« on: February 27, 2018, 07:11:16 AM »
i just tested this script and they seems not working and dothing aboslutely nothing

maybe i used them wrong,
i create an empty gameobject
add an FSM
put the action on it, set timer to test with different value...

got nothing and tested to copy paste this fsm directly on main camera and did nothing more.

Android Help / Unity Ads close action[SOLVED]
« on: December 22, 2017, 03:50:52 AM »
hello everyone,

i'm actually setting a video ad for our game,
everything is working except that i don't find any action for ads Close Button.

i also didn't fund any topic on unity docs about this ...

is anyone get a tip to make it work ?

i can skip the ads and do my stuff (reactivate buttons and other stuff)
but close doesn't allow me to get event.

User Showcase / Christopher Plum - Infinite Runner
« on: November 13, 2017, 01:44:23 AM »
Hi Guys !

during the developpement of the game Christopher Plum for mobiles, i'll record short making of videos i make live on facebook  so you follow and see how quick and fast playmaker dev is
i'll hope you appreciate it
the comments are in french and if you ask me in english i'll answer you in english :p
part 1

Part 2

General Discussion / Facebook Group !
« on: November 10, 2017, 04:45:49 AM »
hello guys !
this morning i was making a little video live, and realised that we don't have any playmaker group on facebook !!!!
the shame... :-[

Well !
this is now solved, we can join and share it on facebook quickly to promote our works !

let's join here and participate to the revolution !!

Playmaker Help / PostLateUpdate.Update.VideoTextures need infos
« on: October 02, 2017, 07:16:53 AM »
Hello guys,
i posted it also on unity forums...

i'm working on my game's improvments for oculus, i'm currently using the profiler tool to record where the perfs can be improved, but the profiler is not helping me because it doesn't give me the right infos.

let's check the attached screenshot;

as you can see, the thread PostLateUpdate.UpdateVideoTextures is used by cpu up to 90%...
and when i try to see were, what, how this may happen, i don't get anymore informations on the right panel.

so i would like to know if someone can help me and tell me were i must look.
i must say about my scene, that i'm using a video texture object, but deactivating it doesnt change anything.
the rest of the scene is only composed with simple textures, and manly static objects, only few characters are animated with bones..., nothing related to late update and video textures

i have no idea if this may be caused by playmaker script or something like that

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