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Topics - phannDOTde

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Playmaker Help / Object is Active [SOLVED]
« on: November 28, 2013, 11:05:14 AM »

Is there an Option in PM to Test eather a GameObject or an FSM is active semilar to Fsm State Test?


Playmaker Help / Playmaker/Itween RunFSM Null Exception Bug
« on: November 23, 2013, 11:34:26 AM »
Hey there,

i run into an issue yesterday that a cant figure out even after 6 Houres of Rechearch and Workaround tryouts.

I found exaktly the same Issue described @itweens here

What i do is that i toke a perfektly working FSM that is using a "Move to iTween" to generate a Spline with 3 generated Nodes and turned it into a Template.
(Project Sample Video of what im doing there:

When i use that Template directly on an empty Gameobject in Unity eveything works find BUT if i am calling the same Template through runFSM I get Null Exception Errors.

Since what i could find via Google refered to that as a problem with "Use the Owner for something" i reworked my template so i dont need any "Owner Data" in it anymore but that didnt fix the Issue.

No Idea how i fix that or where i go from here since it would save me a lot of time if i could use my template via runFSM instead of stepping through it all with "Set Var X".

So any Ideas? Had someone found some wisdom on this already?

Playmaker Help / Switching a 2D Sprites Texture[SOLVED]
« on: November 20, 2013, 08:18:54 PM »
Hey there,

is there any way to switch a 2D Sprites Texture in Unity 4.3 at the moment (or comming up soon)?


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