playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - cloud03

Pages: 1 [2] 3 4 ... 16
16
Playmaker Tutorials / Re: Photon Networking with PlayMaker Tutorial
« on: September 03, 2016, 05:46:40 PM »
Update: added the 4th episode, cheers!

17
Playmaker Tutorials / Re: Photon Networking with PlayMaker Tutorial
« on: August 31, 2016, 05:48:46 PM »
Update: added the 3rd episode, please check it out!

18
Playmaker Tutorials / Re: Photon Networking with PlayMaker Tutorial
« on: August 30, 2016, 05:36:26 PM »
@600: Thanks a lot mate!

19
Playmaker Tutorials / Re: Photon Networking with PlayMaker Tutorial
« on: August 29, 2016, 01:00:17 AM »
reserved...

20
Playmaker Tutorials / Photon Networking with PlayMaker Tutorial
« on: August 29, 2016, 01:00:04 AM »
Hi Guys, I've just uploaded a new tutorial series on how to create a basic Multiplayer system using Photon and PlayMaker, hope you guys like it, feedbacks are really appreciated!

Part 01 | Basic Concept

Part 2 | Basic Player Movement

Part 3 | Player Network Syncing

Part 4 | Shooting Over Network

Part 5 | Bullet Damage & Health

Part 6 | Scoring System

Part 7 | Mecanim Sync Over Network

21
Share New Actions / Re: Binary Save & Load
« on: August 25, 2016, 02:48:35 PM »
@Ateam: I've mistype the links, it is fixed now, thanks :)

22
Playmaker Tutorials / Re: Save & Load Highscore Tutorial
« on: August 25, 2016, 07:38:44 AM »
This is and updated method using custom action I've just created,

and here is the video instruction:

Download the custom actions here, (and please report if there is any bug)
http://www.romifauzi.com/files/PlayMakerBinarySaveLoad.unitypackage

Thanks

23
Share New Actions / Binary Save & Load
« on: August 25, 2016, 07:36:09 AM »
Hi All,

I've recently made this custom actions, to ease saving and loading data, instead using playerprefs, this action use binary formatter.

Download it here, (and please report if there is any bug)
http://www.romifauzi.com/files/PlayMakerBinarySaveLoad.unitypackage

and here is the video instruction:

24
Playmaker Tutorials / Re: Save & Load Highscore Tutorial
« on: August 23, 2016, 05:41:30 AM »
Thanks a lot man! I hope you'll be able to do yours, if there is anything unclear, please let me know :)

25
Playmaker Tutorials / Save & Load Highscore Tutorial
« on: August 23, 2016, 02:29:13 AM »
Hi guys..

I've just uploaded a new tutorial, discussing how to create a High score system, that persist between game session, using Playerprefs and the new array variable from Playmaker 1.8.

Hope you like it :)


26
Playmaker Tutorials / Re: New SHMUP Tutorial Series!
« on: August 20, 2016, 03:26:29 AM »
@krmko: Thanks a lot! I really appreciate it

27
Playmaker Tutorials / Re: New SHMUP Tutorial Series!
« on: August 18, 2016, 09:08:42 AM »
@coffeeANDsoda: I might have to check about sine mora...

Update: added 9th episode, on how to create Enemy lives...

28
Playmaker Tutorials / Re: New SHMUP Tutorial Series!
« on: August 17, 2016, 07:40:46 AM »
@clandestine: I might be doing episode regarding the boss, and its bullet pattern. Probably it will be a basic one, but one might be able to expand further from the tutorial.

29
Playmaker Tutorials / Re: New SHMUP Tutorial Series!
« on: August 15, 2016, 02:45:13 PM »
@clandestine: you're welcome mate!

30
Playmaker Tutorials / Re: New SHMUP Tutorial Series!
« on: August 14, 2016, 06:20:24 PM »
@Zeldag: thanks a lot for the comment! Regarding the climbing issues, make sure the climbing animation have a root motion in it, or perhaps you can use the box man animation, and apply it to you character, also I've set the center of mass to the feet, so you might want to check that on your character :)

Pages: 1 [2] 3 4 ... 16