playMaker

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Topics - darkhitori

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Modified the array list get next action.....Into a normal action no array needed! My version of a While Loop...with a bool being true loops the event and then a finished event and when false resets the index back to 0 and sends a failed event........already on the Ecosystem...Enjoy!!!




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Share New Actions / Do Event Then Iterate!!!
« on: October 07, 2015, 02:26:36 PM »
Modified the Iterate action so that it Does a event and then goes into the iteration loop.....Sort of like a Do While Loop....but even better cause you could either loop back to the Do Event that you fired off first or go into any Event you choose and loop through that instead!!! Enjoy.... ;)




3
Share New Actions / Xbox 360 Controller Trigger Buttons
« on: October 01, 2015, 08:36:22 PM »
Hello and back again and was messing around and made my own actions to get the 360 trigger buttons ...Only thing is that to use these you must set the Left trigger to the 9th axis and check invert(for the Left only)  and set the Right trigger to the 10th axis in the Unity input Manager!!!... Get both triggers in one action and 2 separate actions to get the Left Trigger or The Right Trigger!!! Enjoy...





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Share New Actions / Int, Float, GameObject If/Else if/Else Action
« on: September 26, 2015, 11:22:45 PM »
Artist here and beginner programmer messing around with some code and Modified the Float Compare 2 and GameObject Compare Action into If/Else if/Else Actions.....Hopefully other beginners will find this easy to use in developing their games!!!........Enjoy  ;)








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