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Messages - Phuzz

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Playmaker Help / Re: arraymaker / random position exclusion [Solved]
« on: August 30, 2014, 01:03:42 PM »
OK got it sorted out, been working on it for 3 days but as soon as I stated this topic i figured it out  :) Magical

I just used Shuffle Array-list items then start at Index 0 and add 1 to Int at every spawn.

Playmaker Help / Re: Collision: How to detect collider position
« on: August 30, 2014, 11:28:26 AM »

Maybe this will help but in a  simpler form, in my breakout game i choose to control the ball left and right while hitting the battle by measuring the distance

On Collision Enter, get the distance between object and the X position of the paddle, if X is greater than 0 then its on the right side, and if Negative then its on the left side, i know this is simpler than what you need but might give you a hint.

Playmaker Help / Arraymaker / Random position exclusion [SOLVED]
« on: August 30, 2014, 11:24:53 AM »

I need to place different blocks in 9 different random positions, using arraymaker, it is working except one issue i cannot resolve, sometimes the blocks are spawned on the same position and i would end up with a few of them overlapping, I cannot use the "Add 1" to int technique because it needs to be random. I basically need to exclude the Index int from being picked more than once during this spawn set.

Any advice on how to get this working would be much appreciated, thank you

Playmaker Help / Random Object Generation / Position
« on: June 10, 2014, 12:08:40 PM »

Working on a Brick Breaker (Breakout) style game, I need to create a random amount of bricks between 5-10, every 12 seconds, which is fine, but how can I choose between ten positions randomly without choosing any more than once so I can avoid an overlap?

 I understand that using "Arraymaker" would get this task done as I have researched, but I am totally not able to start with it or know what to do, any guidance just to where to start from would be appreciated, a tutorial or a hint, I am doing well on Playmaker and got my game almost ready for the static levels. I need this random Action for the Endless type level.

Thank you

User Showcase / Re: Funny snake !
« on: June 02, 2014, 05:35:25 AM »
Pretty Cool, Pretty Pretty Cool, very cool, Nice work :)

Action Requests / Re: Destroy Objects by tag
« on: May 27, 2014, 11:37:33 PM »

I needed this action and it works exactly as expected, but one problem is when I build APK it doesnt seem to work on Android, is there a way around this or am I missing something? thank you

Share New Actions / Re: AdMob For PlayMaker - Generate Ad Revenue!
« on: May 27, 2014, 11:04:57 PM »

First, thanks for this convenient add-on, it works flawlessly, but I encountered a small problem during APK Build, Unity would only compile when I delete the "Show Leaderboard" Script, if the Leaderboard is present unity stops building APK at "Compiling Scripts"

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