playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - miguelfanclub

Pages: 1 2 [3]
31
Playmaker Help / Re: Ecosystem uGui and unity 2017
« on: August 19, 2017, 12:23:52 PM »
Cool, thanks.

Just a question. Why is this not coming with playmaker by default? Im surprised that still you have to go through external actions to make whats default on Unity now to work.

Thanks again

32
Playmaker Help / Re: Ecosystem uGui and unity 2017
« on: August 19, 2017, 10:36:42 AM »
Hi,
I just get the "u Gui Proxy" from the Ecosystem. After importing i get this:

http://puu.sh/xecZu/a6c300b8f1.png

33
Playmaker Help / Ecosystem uGui and unity 2017
« on: August 19, 2017, 08:12:40 AM »
Im runing latest unity and playmaker versions (no betas)
Importing ugui proxy gives me compiler error.

Since I havent touch playmaker since 2016, would like to make sure if its still the way to go for ugui or if there is another way nowadays.

Thanks

35
Playmaker Help / Re: Mouselook with camera (again)
« on: November 13, 2015, 06:05:00 AM »
I want the camera fully rotate on the the 3 axis while remain stationary based on the mouse XY movement. Its really what mouselook action does, exactly that, but without reseting the Z to zero.

36
Playmaker Help / Re: Mouselook with camera (again)
« on: November 12, 2015, 01:20:46 PM »
Here you orbit the camera. I need to move the target of the camera while the camera itself remains static. Pretty much what mouselook should do but it doesnt.

37
Playmaker Help / Mouselook with camera (again)
« on: November 12, 2015, 03:18:19 AM »
Im moving my camera along predefined spots. Once the camera moves, I want to use mouselook action as a LookAt for the the main camera.
The camera angle reset everytime the action is triggered and Z rotation is reset to 0 also.
I Have tried a modified version of the action from here http://hutonggames.com/playmakerforum/index.php?topic=1719.0
that fixes the angle reset on the start, but still, the Z rotation goes to 0.

I have also tried to to group the camera into a box to have the camera I want but with a 0,0,0 parent in rotation. Doing that, the action simply doesnt work.

If anybody knows how to do a simple LookAt with playmaker, please share that knowledge. If there is something Im doing wrong, feel free to point that out. If you know a package with that feature in the asset store that works with playmaker feel free to tell me.

38
Action Requests / Re: Streaming audio from URL
« on: June 16, 2014, 08:25:40 AM »
REALLY SORRY from bringing back this old post.... but I havent find anything related to it.
Did you add this feature to playmaker as you said?

Sorry again.

Pages: 1 2 [3]