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Messages - djaydino

Pages: [1] 2 3 ... 206
1
Playmaker Help / Re: Animated mouse cursor?
« on: Today at 11:29:45 AM »
Hi.
There is a action "Set Mouse Cursor"
Maybe this is what you are looking for ?

2
Playmaker Help / Re: achievements, in game shop, ads
« on: Today at 11:25:51 AM »
Hi.
For the achievements.
An advantage when on a webserver is that if the player reinstalls the game or installs on a new device that the achievements are not gone.

But requires the be online to update to server, and takes a little bit more effort to set up.

so it really depends on your game and it achievements if it is worthy to set up a webserver. 

4
Playmaker Help / Re: Third Person Controller - Jumping
« on: Today at 06:56:21 AM »
Hi.
Make a separate fsm for your 'jump' and you can use 'add force' and set to impulse to do a jump

5
Hi.
have you tried a 'float clamp' ?

6
iOS Help / Re: Stan's Assets or EasyMobile?
« on: June 22, 2018, 08:54:07 AM »
Hi.
I used t love Stan's assets, but while ago i needed some actions for the ad reward and there was none.

So i asked them if they could provide them or if they wanted my help to make them.
i did get a reaction, some like :if our users need it we will make it.....
Helloooo i am a user!

EasyMobile, i helped (i think about a year ago) with checking their actions, and they where pretty complete and well written (a few had to be changed, but they are changed already)
and it has this gif generation which i like :)
Also it has better documentation and easier to use

For me +1 EasyMobile

Btw. i am not getting paid to say this :P

7
Playmaker Help / Re: Reserved names for states?
« on: June 21, 2018, 03:21:24 PM »
Hi.
As far as i know the only limitation is that you can not use duplicate names in the same fsm.

8
Playmaker Help / Re: How to make 2d Ui follow/track a 3d object?
« on: June 21, 2018, 03:17:16 PM »
Hi.
On the Ecosystem you can find the action : Ugui Ui To World Point

i believe it is also in the 'Ugui full package'

9
Playmaker Help / Re: achievements, in game shop, ads
« on: June 21, 2018, 03:08:32 PM »
Hi.

How about keeping it friendly....

Not all assets that supports playmaker are on the Add-ons page and ther is nothing Xbox specific on that page.

Quote
If you are not listed as a registered XBox developer, you cannot download the XBox module of the Unity Editor.

This is probably the main reason you can't find much on the asset store for xbox as you need to register before you can get the sdk.

So if or when you register to the XBox developer program, your only option for now is to ask the author from that 'Social Pro XBox' asset if he wants to support playmaker. you can do this before purchasing this asset.

If the author want to support, you can let him contact me if he needs help with making actions.

10
Playmaker Help / Re: How to solve animation delay
« on: June 21, 2018, 02:02:33 AM »
Hi,
Try disable Fixed Duration and set the Transition Duration to 0
also disable Has Exit time.

You might need to do this on all transitions.
After that you can start tweaking them if needed.

Before you do, make a backup from your project just to be sure.


11
Hi.
Indeed it is highly recommended to back up regularly, and one of the best things to use is something like github for version control.

You can find many tutorials to set this up and now github has his own desktop Software, which makes it easier (before you would need sourcetree or another 3rd party Software)


 

12
Playmaker Help / Re: How to swap characters?
« on: June 20, 2018, 01:29:45 AM »
Hi.
if you need to swap regularly i think its better to use activate/deactivate instead of Create/destroy (better for performance)

Do you have the character inside a parent? (where parent does all the movement/camera follow etc.)

13
Hi.
Do you have a backup somewhere?

14
Hi.
It really depends on your setup,how many events you need to send, how many fsm you have and so on.

In theory (i think) the Broadcast All will check every fsm.
So lets say you have 100 fsms and you need to trigger 5 fsms, then you approach with a 'fsm manager' might be better.

But i also think its hard to see if there are any performance differences there.


15
Playmaker Help / Re: How to solve animation delay
« on: June 20, 2018, 01:00:20 AM »
Hi.
Can you show some more details?

It can be several things, maybe the condition is not set correctly or you need to (un)check Fixed duration.
Maybe the 'set animator' action gets delayed somehow
or the animation itself?


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