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Topics - djaydino

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Work In Progress... / Balloonacy Nuked
« on: February 26, 2017, 01:21:02 PM »
Balloonacy is a old arcade game on the amiga 500.
My wife used to play it a lot.... so i made it for android/web

But then i added some different gameplay ideas myself so i called it Balloonacy Nuked.
You can try it out here

Here is a video of the original game :

Share New Actions / Audio Play Simple and Audio Play Advanced
« on: January 31, 2017, 09:57:14 AM »
Hi, i added 2 new action i made on the Ecosystem :

- Audio Play Simple
This is the same as the standard Audio Play except it has a check box "Wait For End Of Clip"
I think this option should be added on the original Action until then you can use this action.

- Audio Play Advanced
This has several option that you can use on the audio source,
like Stereo Pan, Pitch, priority, and some more

User Showcase / Hit The Lights
« on: December 19, 2016, 09:25:55 AM »
This is one of my old games that i reworked a bit and added a new game mode

It is still in beta so if you want to try it out you can click here to become a beta tester.

I will still add an option to remove add permanent or for 30 min by watching a rewarded ad. when stan's android native has a version supporting it (very soon)

I will also make a new video for it :)

Playmaker Help / Permissions Android
« on: December 05, 2016, 04:53:31 AM »
i got rid of most of the Permissions i don't need, but 2 i can't seem to get rid off :


and i also get on some units but only sometimes :

Screen Overlay Detected

I am using 2 aditional assets aside from Playmaker :

Android Native
Easy Save 2

Playmaker Tutorials / Display custom score using sprites and arrays.
« on: November 07, 2016, 11:16:14 AM »
someone requested this... so here you go :

Playmaker Help / Ugui Detect Pressed button
« on: November 03, 2016, 06:01:27 AM »
Is there a way with Ugui to detect which button is pressed?

So i have multiple buttons in Ugui sending to the same event and i want to detect which button was pressed.
After that, i want to check it in an array and then i will use the index nr for some other things.

I don't want to multiple events because there are 100+ buttons and the fsm wil get very messy.

Playmaker Help / Ugui Moving Buttons
« on: October 31, 2016, 08:47:40 AM »
I am updating one of my older games which used the old gui and HOTween.
I am setting this up now in the Ugui, But i am having problems  with swapping buttons (moving)
how can i move buttons in Ugui?
Here is a short video from my old version moving a button.

Playmaker Bug Reporting / Mouse Down Transition with 2d collider
« on: October 31, 2016, 05:27:57 AM »
i think i found a bug.

When using mouse down with a 2d collider it says that owner needs a collider.
But when playing it does work as supposed to.
here is a picture to show what i mean

Playmaker Tutorials / User Tutorials Wiki Page Update
« on: October 12, 2016, 12:25:07 PM »
From now on i will be updating the new User Tutorials Wiki

If You Have a new tutorial or a tutorial that is not yet on the Wiki You can post it here and i will add them to the User Tutorials Wiki

Also if possible can you Mention the Category, if there is a sample, the difficulty and a short description.

If a tutorial is already placed on the User Tutorials Wiki but something needs be changed you can also post it here.

If you have some ideas to change on the Wiki, feel free to share here.

Please do NOT request tutorials here.

Playmaker Tutorials / Tutorial wiki updated
« on: October 12, 2016, 12:20:26 PM »
I have updated the User Tutorial wiki and i will update it when new tutorials need to be added.

Also if you find playmaker tutorials on youtube that are not on the forum let me know

Share New Actions / Get Random Array Index
« on: October 04, 2016, 11:09:37 PM »
The Official Action "Get Random Array" does not have an index on it so i made a custom action with an index on it named "Get Random Array Index" and is now on the Ecosystem

You can use it to delete the object or use the index number on other arrays.

Playmaker Tutorials / Update User Tutorials Wiki
« on: September 12, 2016, 04:54:23 AM »
I will soon start with updating the User Tutorial wiki and i thought that before i start,
 i would ask you guys for any ideas on how to set it up.

Things i have planned are :

- Make a topic where you can post links to tutorials that are not yet in the wiki
- To sort tutorials by category
- Section for Tutorials in different languages
- Have a link to the topic (if there is), to the sample file (if there is) and directly to the video.
- Have Links to playmaker tutorial sites
- Use multiple pages instead of everything on one page
- a page for outdated (Older version below 1.7.x) tutorials

For the layout i am thinking to use a grid base layout list that includes :
Tutorial name / topic link / sample link / video link / author

If you have any suggestion or ideas please let me know.

Playmaker Bug Reporting / Global Events Not counted as used
« on: September 08, 2016, 03:33:23 AM »
When i Cleaned up my Project i was removing the events that i was not using anymore but then i noticed (after breaking my game) that the global event that i 'used' in the fsm has a used count of 0.
I had a backup of my game of course but i do think that these events should be counted as used for easier project cleanup :)

The Get Child Action Does not work as expected :

i have child objects with the same name but different tags used for something else so i tried to get them by setting "With Tag" to none but that did not work.

Action Requests / Actions for double.
« on: August 25, 2016, 01:14:54 AM »
I and some other peeps need to use double's for their project but there are no actions for doubles and i can't make then because FSMdouble is not supported yet,
i hope i can do soon :)

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