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Messages - djaydino

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There is an action called "Touch Obj2d Event Out Of Range" on the Ecosystem
Maybe this can help you.

Forum Suggestions / Re: Visual Examples Section
« on: April 03, 2017, 09:52:14 PM »
You can find several tutorials on the user tutorial wiki page, some with sample file.
On the Ecosystem you can find several sample files
(after installing ecosystem click on 'filter' and select 'sample' then press search)

I hope this helps you out :)

Playmaker Help / Re: Top Down Racing Game
« on: March 28, 2017, 03:16:08 AM »
checkpoints would be good, but not 'All three checkpoints need to be activated for it to be considered a lap'

If a player would drive backwards multiple rounds and then go forward it would register a lap after the 2nd round even when he went 10 round backwards.

I would also use 2 collider like PET mentioned but then with some check points.

it is a bit hard to explain but i will try.
When the right trigger is hit, move to the next state.
When the wrong trigger is hit move to the previous state.

on the start/finish :

When the wrong trigger deduct one lap but do not show on the display (unless you want it to)
You need 2 variables : 'current lap' and 'highest lap'
When the right trigger is hit compare 'current lap' to 'highest lap'
if equal you can add a lap and display.
if current is lower than highest only add a lap to the current

i hope you understand what i mean.

Share New Actions / Re: uGui image fill ammount
« on: March 24, 2017, 02:58:56 PM »
happy to help :)

Share New Actions / uGui image fill ammount
« on: March 24, 2017, 01:45:21 AM »
I could not find these on the ecosystem so i made some and added them to the ecosystem.

uGui Image Get Fill Amount
uGui Image Set Fill Amount

there are useful for making (for example) a health bar.

If they do exist somewhere please let me know :)

Playmaker Help / Re: Pretty basic stuff i am sure however...
« on: March 23, 2017, 09:42:37 AM »

You can find many tutorials in the tutorial section and in the user tutorial wiki
This can get you going :)

Also you can come on Playmaker's official discord channel

1st thing you need to get is : Ecosystem
after you installed it,
search for "ugui proxy full" and install it.
You will need this for ui buttons and so on.

Playmaker Help / Re: Playmaker has Disappeared from my project
« on: March 23, 2017, 02:23:18 AM »
Your project cant find the Ecosystem which is use by that proxy.
try reinstalling Ecosystem and
reinstalling the "ugui proxy full" from the Ecosystem

Share New Actions / Re: Question about PlayMaker Ecosystem
« on: March 20, 2017, 01:28:27 PM »
Actions can all be used freely.
and probably most samples also.

Playmaker Help / Re: How to make your game fit all resolutions?
« on: March 20, 2017, 01:25:05 PM »
Lol i did not even know that mode mas there :P
But as i understand from you, it has issues?

Also "game def league" is on discord
It  has many chanels. like unity-def / animation / gamejam / graphics-artmodelling and so on.

Invite link :

Playmaker Help / Re: How to make your game fit all resolutions?
« on: March 17, 2017, 01:50:35 PM »
Anything that works for you is not wrong :)

I am not entirely sure what you mean by expand.

Maybe you can share some pics or video on how you set it up?

Playmaker Help / Re: How to make your game fit all resolutions?
« on: March 16, 2017, 11:58:18 PM »
I set the aspect ration this way

and for the canvas i had a project sliding stuff sideways and i had to use this to set the resolution :

Playmaker Help / Re: Itween Animation help.
« on: March 16, 2017, 12:21:43 PM »
Itween has very bad performance, you should check out DOTween.

In your case maybe you can use "ease vector 3" or ease float.

Can you give some more information with pictures or (even better) with a video
showing your states/action/setup and the problem?

Playmaker Tutorials / Re: More 2D tutorials, please
« on: March 14, 2017, 09:59:23 AM »
You can find some on the user tutorial wiki.

What kind of tutorials are you looking for?

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