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Messages - djaydino

Pages: 1 2 [3] 4 5 ... 205
31
Hi.
Ok there is maybe something wrong with the action.

Where does the action come from?

Can you show the script from that action?

have you tried contacting the author?

32
Playmaker Help / Re: Make a Character lean towards direction?
« on: June 15, 2018, 03:34:17 AM »
hi.
You can use get axis or get axis event to track the direction :)

34
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 14, 2018, 04:19:00 PM »
Hi,
Not sure what you mean, but when playing the game and then do convert you should get the result in the Data Maker Xml Proxy and Xml String

Then you can use the proxy or the variable.

I also made a custom action so that you can test with a json file directly instead of string.
you can get it on the attachment below.

35
Hi.
Add A UI/Text , and place it somewhere you can see it

Place "Ui Text Set Text" (if you are using playmaker older that 1.9.0 "ugui text set text") in the state connected to 'TRUE' event
and set a text 'true' and target the UI/Text

Do the same for false :)

36
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 14, 2018, 07:06:36 AM »
Hi.
you need to use 'convert Json to Xml node'

Then you can use the variable in the Xml actions

and search with xPath Query

It seems that  there is no 'jPath' to search in json.

You need to get the "data Maker_Xml_Json" package btw.

and you can get it now from the Ecosystem (issue solved on the Ecosystem)

37
Playmaker Bug Reporting / playmaker fsm in inspectior view
« on: June 14, 2018, 06:58:59 AM »
Hi.
Found a bug on latest official 1.9.0.p1 (see image)

The fsm takes all the space in the inspector :)




38
Action Requests / Re: get level name of level id x
« on: June 14, 2018, 02:09:17 AM »
Hi.
The reason is that the action does not search in the build.
It searches in the hierarchy.

I added an action to your other post, but i will add it here also.
Can you let me know if it works and if i need to add something, so that i can place it on the Ecosystem :)

39
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 13, 2018, 03:51:21 PM »
Hi.
To be honest i never used json yet with datamaker,

and i saw on the ecosystem that there are 2 datamaker version, one called Datamaker_Xml_Json
But i can't download it directly from the Ecosystem, so i checked in github and i can see that there is also a DataMaker_json_Samples package so maybe that can help.

Here you can find the packages for now :
https://github.com/jeanfabre/PlayMakerCustomActions_U4/tree/master/PlayMaker/Ecosystem/Custom%20Packages/DataMaker

Jean is the author from datamaker, i will contact him to see what the issue is.
And i will experiment with it (json) a bit also :)

1 Am now here, need to sleep....:)

40
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 13, 2018, 05:55:09 AM »
Hi.
I do not own playmaker :)

Alex does

But i do make custom actions.

41
Hi.
I can confirm the issue, but it seems that the action only gets scenes that are in the hierarchy and not in the build.

I did some research on the unity forums and it works differently that in-scene so i made a new action.

you can get it from the attachment below.

42
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 13, 2018, 04:31:13 AM »
Hi.
If the collection is in a json file, maybe you can use datamaker to grab it.

Here is a tutorial for datamaker :


43
Playmaker Help / Re: SetVelocity with fixed update
« on: June 13, 2018, 02:53:36 AM »
Hi.
Yes no problem.

Okey that's something different :)

You mean like a sort of retro style jumping?

1st think that comes in my mind is by using an array loop which would hold
a bunch of y positions to 'Animate' the jump.
and use a wait and array get next to loop thru each position.

if the floor for you game has different heights you would also need a raycast to look after each position if the floor is nearby.

44
Action Requests / Re: get level name of level id x
« on: June 13, 2018, 02:33:13 AM »
Hi.
Refference is similar to the variable name, but is a string

When you use arrays for a grid based game its easier to access the needed array with a Refference (string) than a group of variables.
Also array list has some more advanced actions like for example :
- Array List Sort Game Object By Distance.
-Array List Get Average Value

For the error you are getting :

Did you add your scenes in the build settings?



45
Playmaker Help / Re: Playmaker and Inventory Pro and EasySave
« on: June 13, 2018, 02:20:03 AM »
Hi,
From your 1st image i can see that  there is a 'Get Inventory Player' which i guess will be using arrays and i think works similar to collection.

But there is no 'Get Collection' or Get Items Collection' i do not own inventory pro, and i can't see their code so its to hard to for me make a custom action.

I would suggest to mail the author and say that this action is missing.
and you can mention me, if they need help completing their actions.

Where you able to get the collection in another way?

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