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Messages - djaydino

Pages: 1 2 3 [4] 5 6 ... 169
46
Playmaker Help / Re: move along a string of gameobjects from start to end
« on: January 09, 2018, 09:17:59 AM »
Hi.

the problem is they are 2 different actions and you would get issues as they do not share the current index each action is on, i have been testing a bit and i think this is a good way to set this up :


for some reason the direct video link does not seem to work

https://www.youtube.com/watch?v=-o9VgFxDv6A&t

Edit : It works now :)

47
Hi,
You should look for easy touch 5 :)

Cotrol Freak 2 has also playmaker support.

Rewired is a more complete solution
and also has playmaker support.

48
Playmaker Bug Reporting / Re: Edit prefab bug
« on: January 09, 2018, 04:50:32 AM »
Hi.
Strange in the preview mode it redirected to the link, lets try again :)

49
Playmaker Help / Re: $ Hire Playmaker tutor
« on: January 09, 2018, 02:29:31 AM »
Hi.
What type of game are you making.

There are also many tutorials on the User Tutorial Wiki page which can get you familiar with playmaker.

50
Playmaker Help / Re: Advice on plant growth mechanic.
« on: January 09, 2018, 02:26:49 AM »
Hi.
I think  xml or json would be useful here.

And also check out easy save on the asset store.
it is one of the best (if not the best) load/save solution with encryption for playmaker.

You can use xml/json with data maker, you can find it on the Ecosystem
and you can find tutorials for it on the User Tutorial Wiki page.

Another option is to use multiple arrays.
But i would suggest using Array Maker (also on the Ecosystem)

Have arrays for position/time remaining/type/gameobject/other data @ the start you can loop thru them to position them and go thru the other data.
Each Element index represents 1 plant.
While playing you can update the data (time) every second on each plant (use fsm on plant or loop thru plants array to see of there are changes)

51
General Discussion / Re: Activating objects between scenes
« on: January 08, 2018, 03:19:40 PM »
Hi.
Quote
Everything I've done has been offline and "so what if you hack it"
I said actually 'One of the reasons'
Using to many Globals make the project messy (especially on bigger projects)
You can't rename globals.
and i mean when you release your game on a platform, it is a lot easier for cheat engines to hack your game. :)

Quote
And was that video talking about a scene that held game managers and additive scene loaders?
It was just a sample on how you can use scenes a different way

You can for example setup a scene with the player and with the ui (score health and so on) and have the player fsm connected to the ui and use other scenes for the level and or other things.

But i think we are getting off topic here on reveille's post. :)

52
Playmaker Help / Re: global event not work
« on: January 08, 2018, 03:01:48 PM »
Hi.
If the action is in a prefab in your 'project window' you can not drop in scene objects from the 'Hierarchy window'.

53
Playmaker Bug Reporting / Edit prefab bug
« on: January 08, 2018, 05:02:08 AM »
Hi.
I think i found a bug here :

Using Unity 2107.3.0f3 and playmaker 1.8.6f4


54
Hi.
'Array Get Next' should work if set up right.

maybe the tutorials on this post can help you out :

http://hutonggames.com/playmakerforum/index.php?topic=9800.0

55
General Discussion / Re: UI Text fed via document
« on: January 08, 2018, 01:43:36 AM »
Hi.
Maybe xml can be useful?
you can use 'Data Maker' to connect.
There are some tutorials for datamaker on the User Tutorial Wiki page
and you can get Data Maker on the Ecosystem.

56
General Discussion / Re: Activating objects between scenes
« on: January 08, 2018, 01:37:09 AM »
Hi.
One of the reasons i prevent using globals is that they are a lot easier to be hacked.
i only use them sometimes to connect to my game manger fsm or some other managers (controller / audio / ai / etc..)


57
Playmaker Help / Re: iTween Rotate To not working in Unity 2017.2
« on: January 08, 2018, 01:09:18 AM »
Hi.
@craigz
Itween is outdated and slow.. you should consider using Dotween.


58
Playmaker Help / Re: Smooth Look at 2D not working (2017.3)
« on: January 08, 2018, 12:58:12 AM »
Hi.
No problem, happy to help :)

59
Playmaker Help / Re: iTween Rotate To not working in Unity 2017.2
« on: January 07, 2018, 03:05:21 PM »
Hi,
Yes it is probably because there is a console error,
go in the project folder playmaker/Editor/Install and double click : Playmaker.1.8.6

60
Playmaker Help / Re: Smooth Look at 2D not working (2017.3)
« on: January 07, 2018, 08:45:11 AM »
Hi.
In playmaker/tools try update all fsms.

if that does not work, try Assets/Reimport All

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