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Topics - rik

Pages: [1] 2
1
Playmaker Announcements / [Early Access] Particle PlayGround Actions
« on: January 03, 2017, 10:33:12 AM »
Hi i Have made Actions for the Playmaker users to use power of
Particle Playground
https://www.assetstore.unity3d.com/en/#!/content/13325.
Kit Contains 24 actions.

people who have interest to buy actions can message me and get 50% off.
buy now for 15Usd.
If you have questions or would like additional features do not hesitate to ask.

message me for payment details.

soon to be available in AssetStore.

http://imgur.com/a/faFFL

2
Work In Progress... / Playmaker actions for your project
« on: July 06, 2016, 08:12:16 AM »
Hi
i am going to make actions for people who need custom actions for their project.
people who willing to buy actions can message here. if i get some interest in the community i can make actions.
Thanks

3
Playmaker Help / navmesh get remaining distance (infinity)
« on: July 05, 2016, 07:45:54 AM »
i am trying to get the agent remaining distance i have set destination and game object was on the navmesh for some reason it is not calculating the destination in one go.

it split in to two and it calculate.
i have attached ref images below

4
Playmaker Help / help in script
« on: April 28, 2016, 12:28:28 PM »
Hello how to add more than two inherited classes
using UnityEngine;
using Holoville.HOTween;

namespace HutongGames.PlayMaker.Actions
{
   [ActionCategory(ActionCategory.GameObject)]
   [Tooltip("Finds a Game Object by Name and/or Tag.")]
   public class lane : ComponentAction<Rigidbody>, PlayMakerHotweenFsmValueBase

this was a example script but when i try to do i get an error

5
Playmaker Help / HI any one have knowledge in submitting iphpone app
« on: February 02, 2016, 11:04:19 AM »
Hi
i am trying to submit a iphone app but i get a error i dont know what to do to solve the issue.
i tried to do many work around but did not work

any one willing to help me pls pm me

6
Playmaker Help / How to save a variable to c#
« on: January 19, 2016, 05:43:20 PM »
Hi
i want to save variable into c# script
i tried to use the https://hutonggames.fogbugz.com/default.asp?W329
but some reason they use image instead of text i tried to type as it is but i get error can same one make script and paste here

7
Playmaker Help / how to use enums
« on: December 15, 2015, 12:58:30 PM »
Hi
i like to use enums i dont get much information on how to use it.
any explanation on how to use will be helpful any sample scene is appreciated.
thanks

8
Action Requests / Hi i need help to make playmaker action
« on: October 27, 2015, 08:19:28 AM »
Hi
Below script was designed to show ads on unity gui buttons press i want to use this script to show when show ads bool is true any one can do ?

Code: [Select]
using UnityEngine;
using System.Collections;
using ChartboostSDK;

public class AdNetworks : MonoBehaviour {
AdmobHandler admobHandler;
ApplovinHandler applovinHandler;
    ChartboostHandler chartboostHandler;

public bool InitializeNetworksOnStart = true;
public int LoadInterstitialEveryXCalls = 1;
static int interstitialCounter;

public BannersNetwork bannerNetwork;
public enum BannersNetwork {
Admob,Applovin,nothing
}

public InterstitialNetwork interstitialNetwork;
public enum InterstitialNetwork {
Admob,Applovin,Chartboost,nothing
}

public BannersPosition bannersPosition;
public enum BannersPosition {
Bottom,Top,BottomLeft,BottomRight,TopLeft,TopRight
}




public string Applovin_Sdk_KEY = "Yor Applovin SDK Key";

public string Admob_Banner_ID = "Your adMob Banner ID";
public string Admob_Interstitial_ID  = "Your adMob Interstitial ID";

public string Chartboost_App_ID = "Your ChartBoost App ID";
public string Chartboost_App_Signature = "Your ChartBoost App Signature";



int caseSwitchInteger;





// Use this for initialization
void Start () {
interstitialCounter = LoadInterstitialEveryXCalls;

admobHandler = gameObject.AddComponent<AdmobHandler> ();
applovinHandler = gameObject.AddComponent<ApplovinHandler> ();
chartboostHandler = gameObject.AddComponent<ChartboostHandler> ();

if (InitializeNetworksOnStart) {
InitializeNetworks ();
}


}



public void InitializeNetworks(){

// Initialize for Banners

switch (bannerNetwork) {
case BannersNetwork.Applovin:
applovinHandler.Initialize(Applovin_Sdk_KEY);
break;

case BannersNetwork.Admob:
admobHandler.Initialize(Admob_Banner_ID,Admob_Interstitial_ID,false);
break;
}

     
// Initialize for Interstitials

switch (interstitialNetwork) {

    case InterstitialNetwork.Applovin:
applovinHandler.Initialize(Applovin_Sdk_KEY);
break;

case InterstitialNetwork.Admob:
admobHandler.Initialize(Admob_Banner_ID,Admob_Interstitial_ID,true);
break;

case InterstitialNetwork.Chartboost:
chartboostHandler.Initialize(Chartboost_App_ID,Chartboost_App_Signature,this.gameObject);
    break;


}


}

public void ShowBanner(){

switch (bannerNetwork) {
case BannersNetwork.Applovin:
applovinHandler.ShowBanner(PositionBannerInteger());
break;

case BannersNetwork.Admob:
admobHandler.ShowBanner(PositionBannerInteger());
break;
}

}

public void HideBanner(){

switch (bannerNetwork) {
case BannersNetwork.Applovin:
applovinHandler.HideBanner();
break;

case BannersNetwork.Admob:
admobHandler.HideBanner();
break;

}
}



public void ShowInterstitial(){
if (interstitialCounter > 1) {
interstitialCounter--;
Debug.Log("Interstitial Ad will be called in the next " + interstitialCounter + " calls");
return;
}
interstitialCounter = LoadInterstitialEveryXCalls;


switch (interstitialNetwork) {
case InterstitialNetwork.Applovin:
applovinHandler.ShowInterstitial();
break;
case InterstitialNetwork.Admob:
admobHandler.ShowInterstitial();
break;
case InterstitialNetwork.Chartboost:
chartboostHandler.ShowInterstitial();
break;

}

}





//--------------------------------------------------------------------------------



int PositionBannerInteger(){
switch (bannersPosition) {
case BannersPosition.Bottom:
caseSwitchInteger=1;
break;
case BannersPosition.Top:
caseSwitchInteger=2;
break;
case BannersPosition.BottomLeft:
caseSwitchInteger=3;
break;
case BannersPosition.BottomRight:
caseSwitchInteger=4;
break;
case BannersPosition.TopLeft:
caseSwitchInteger=5;
break;
case BannersPosition.TopRight:
caseSwitchInteger=6;
break;

}
return caseSwitchInteger;


}










}

9
Playmaker Help / how to replace if with playmaker bool
« on: October 20, 2015, 09:58:15 AM »
Hi
i want to replace if in c#
with playmaker bool true can any one share script

10
General Discussion / new easy to use software
« on: September 10, 2015, 01:40:35 PM »
Hi
i have came across a software which was very to build and design
https://www.buildbox.com/showcase/

11
Share New Actions / app 42 actions (vote)
« on: September 01, 2015, 06:40:32 PM »
Hi

i have created a topic on app42 forum to make actions for the playmaker

pls vote for making actions
http://forum.shephertz.com/?qa=7229/playmaker-actions-request

12
General Discussion / Hi did any one was having issues with parse
« on: August 28, 2015, 03:15:21 PM »
Hi
did any one have issues with using parse.
i have tested parse few days ago it was working well when i try to run the same code now i am not able to signup (in game)for some reason it show error.

did any one else face same

13
Playmaker Help / smooth look at game object face exact opposite
« on: July 20, 2015, 04:03:10 PM »
Hi
i am facing a issue with the smooth look at action,By using this action i was not able to manage to look at a sphere (gun does not look at the sphere)i have tried to rotate add the vector and and do lot of things but did not find smooth rotation effect.

i had same problem with navmesh too but i have solved it by parenting the navmesh agent to empty game object and rotate to the desired position.

i have attached image any action to solve this will be help full or any ideas to solve

14
Action Requests / formation for navmesh
« on: July 13, 2015, 12:09:31 PM »
Hi
i am requesting formation for navmesh agents making line formation for the selected agents
Thanks

15
Playmaker Help / having error when i try to implement chartboost
« on: June 25, 2015, 01:49:47 PM »
Hi
i was trying to implement chartboost in my game i was getting error when i try to make apk
i was using latest updated plugin and updated sdk do any one face same issue and i try to contact support they do come back to me from 3 days

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