playMaker

Recent Posts

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11
Playmaker Help / Re: All variables has been deleted after a Bluescreen
« Last post by djaydino on Today at 01:22:10 AM »
Hi.
Do you have a backup somewhere?
12
Hi.
It really depends on your setup,how many events you need to send, how many fsm you have and so on.

In theory (i think) the Broadcast All will check every fsm.
So lets say you have 100 fsms and you need to trigger 5 fsms, then you approach with a 'fsm manager' might be better.

But i also think its hard to see if there are any performance differences there.

13
Playmaker Help / Re: How to solve animation delay
« Last post by djaydino on Today at 01:00:20 AM »
Hi.
Can you show some more details?

It can be several things, maybe the condition is not set correctly or you need to (un)check Fixed duration.
Maybe the 'set animator' action gets delayed somehow
or the animation itself?

14
Hi.
Can you show or pm the screenshot?

Also are you using any axis actions?

Are you on windows / mac / linux?
15
Playmaker Help / Re: How to swap characters?
« Last post by Frost on June 19, 2018, 08:01:38 PM »
Ok now it works but the camera is showing nothing except the player and the empty minimap... any help, please?
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Playmaker Help / Re: How to swap characters?
« Last post by Frost on June 19, 2018, 07:53:13 PM »
Ok now it seems to be working out nicely excepts that the camera is stuck where the initial character was destroyed, is like is not following the newly spawned character. Any ideas how to fix this?
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Playmaker Help / Re: How to swap characters?
« Last post by Frost on June 19, 2018, 06:38:58 PM »
After adding a Box Collider (Trigger checked) and a Rigidbody 2D to the trigger object (something that makes the player swap and can go across it) actually works but in unexpected way... the trigger is working and my character get destroyed. But the other character is not spawning in its place with Create Object... any ideas?
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Playmaker Help / How to swap characters?
« Last post by Frost on June 19, 2018, 03:05:42 PM »
Hello again PlayMaker forum! Im making a 2D platformer game where i have two characters and want to swap them when they collide with an image then they swap. I tried OnTrigger Enter 2D collisioning with a trigger tag (trigger tag) to create new object (the other player) and destroy self but doesnt work at all. Any ideas on how to do this?
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Playmaker Help / All variables has been deleted after a Bluescreen
« Last post by Bipolar on June 19, 2018, 12:40:47 PM »
Hi, I should appreciate rapid help, because this half-week I must send my game to the greater videogame festival in Italy.

When I created the project a month ago, some variable deleted causeless but I always ignored just by re-creating them again.This evening after a bluescreen caused by the Unexpected Kernel mode Trap error, Playmaker lost all global variables!

What Can I do?

20
User Showcase / Re: 3D Infinite Runner for Playmaker
« Last post by Graham on June 19, 2018, 09:17:22 AM »
after restarting unity and rebuild it seems the errors went away
check here: http://myprintscreen.com/s/uajh/a0c2a312e4

but still, my character is not changing lanes ...

when the game begins, errors appears and even if in FSM i see the action being changed, nothings happens with the 3rd person.
you can check errors here: http://myprintscreen.com/s/uajw/c6fa9731a3

It looks like your hotween actions are the culprit. They cannot be added to the project after running the Playmaker update fsm tools, they must be in the project beforehand. I would start over, it can get very finicky otherwise.

If you send me an email at 3dsauce(at)gmail(dot)com with your Unity purchase invoice number, I can send you a package of the latest update that should automatically fix all of this in Unity 2018.

EDIT: The update is already live on the Unity Asset Store!
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