playMaker

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81
Playmaker Help / Re: Unity Ads 2.0 - Not working
« Last post by GonerGames on September 20, 2018, 10:56:27 AM »
If you are using unity 2017.2 and above you will need to update Unity Ads with the Package Manager and not the asset store. The asset store version does not seem to like IOS using playmaker. Once updated through the Package Manager everything should work fine.

Please note that you may still get requests to update from the asset store, do not do this as it will bugger up your IOS ads again.

Hope this helps.
82
Playmaker Help / Playmaker reads two FSM's at the same time
« Last post by boazmars on September 20, 2018, 10:38:26 AM »
Hi,
I'm making a dress up game.
When a player clicks on a hat, that hat is supposed to start an animation and land on the character's head, while another hat spawns and wait to be clicked.

Every hat has its own state, trigger event, animations etc, and each state leads to the other, in a sort of loop.
Leading back to the first hat, in the end, to restart the whole dress up.

The situation is this:
I get it to work the first time and all hats appear and disappear and animate as i want them to.
But when i finish clicking the last hat and then start a second loop with the first hat again, playmaker reads two states at the same time, and then all hats are being triggered and activated.

I don't know if i've provided enough info about my issue, but i'd love to hear some thoughts, i'm really stuck and would love some help!





83
Playmaker Help / Re: How to "Get and Set Rotation"?
« Last post by DrBlender on September 20, 2018, 08:26:45 AM »
Okay, never mind, yesterday i didnĀ“t see get and set rotation... but thanks for your help!
84
Playmaker Help / Cinemachine Package Errors
« Last post by MajorIdea on September 20, 2018, 08:07:44 AM »
Hi, I've been trying to get cinemachine to work with Playmaker and looking at other threads I understand there's no support yet for the new version in the package manager, so we should use the asset store version.

According to the other threads that seems to be the answer but it's not working.

I'm using the latest Unity 2018.2.8f1 and I wonder if that's the issue since the Playmaker 1.9.0p4 has no 2018 version (never been an issue before).



Any ideas?
Thanks
85
Playmaker Help / Re: Unity Ads 2.0 - Not working
« Last post by szomaza on September 20, 2018, 07:35:34 AM »
Ads work on Android but not on iOS.
Every time I press an add, this appears in the xCode console:
".... You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https."

There seems to be an explanation and solution here:
https://stackoverflow.com/questions/39296567/you-are-using-download-over-http-currently-unity-adds-nsallowsarbitraryloads-to

Do the Unity Ads actions need to be updated now?

Please help! Thanks!
szomaza
86
Playmaker Help / Re: Weapon Spread, how to?
« Last post by Franck on September 20, 2018, 05:22:51 AM »
In fact I think I understood where you want to go with your solution.
The problem I see is that the shot will lose accuracy but the player will not know why.
What I would like to do is that during a shot the crosshair moves and up a little the weapon to simulate what would happen in real life. Basically, as in PUBG for example.
87
User Showcase / Re: YETi English
« Last post by PlaymakerNOOB on September 20, 2018, 05:09:32 AM »
Looks good!
88
I can just add on to that, I had similar cases where a variable gets switched with another. From what I could tell it all happened when I copy paste state into a new FSM. Also think it was when working with prefab.
I can't say for sure though as I don't see it straight away, it's more like you run the game and there is all kind of strange behavior. You start debugging and notice one action which use the wrong variable. Then after some hair pulling you notice ALL of the actions in the whole FSM using one particular variable had it switched out for another variable.
During the last six month I think it happened 3 times.
89
Playmaker Help / Re: How to "Get and Set Rotation"?
« Last post by nFighter on September 20, 2018, 02:46:17 AM »
Didn't you just use Get Rotation and Set Rotation actions for that?
90
Playmaker Help / Re: How to "Get and Set Rotation"?
« Last post by djaydino on September 20, 2018, 02:43:37 AM »
Hi.
Do you have both set to 'world' or 'self'?
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